The One Ring RPG

@the-one-ring-rpg.bsky.social

Fan site for The One Ring RPG by Free League. Immerses yourself in J.R.R. Tolkien's Middle-earth, exploring themes of heroism, fellowship, and the struggle against the Shadow. Journey through lands of wonder, peril, and epic adventure.

The One Ring has a negotiation mechanic / phase called a council, because of course it does, and my favorite part about it is the difficulties. Looking forward to telling players “Your request is *outrageous*!” or “What you ask is bold…”

An excerpt from Ruins of the Lost Realm, for The One Ring RPG:

• WE DESIRE TO USE THE ELENDIL STONE. Convincing Braswen to access the stone can be set up as a council - the request is outrageous, bold if the Company includes an Elf from Lindon, or even reasonable if the Player-heroes carry authorisation from a person of authority (like Círdan, or another important Patron).

• WE MUST CONSULT THE LIBRARY OF ELOSTIRION.
This too, requires a council (bold) to convince Bras-wen they will not misuse the library's ancient lore, unless the Company already secured permission from the Grey Havens.

If the Company succeeds in convincing the custodian, Bras-wen arranges lodgings in Nadirion, the Guest Tower.

Precious Purchases from Dublin, Ireland this week😃 Just bought The One Ring tabletop RPG to play with a group in Ankara + one of my fav Silmarillion editions still on shelf & some creative James Joyce stuff💚🤍🧡

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“One of the strangest things about The Fellowship of the Ring is that one of its most important chapters is basically a meeting. No battle. No chase. No dungeon crawl. Just a room full of people talking.”

The Council of Elrond as Great RPG Session Design

One of the strangest things about The Fellowship of the Ring is that one of its most important chapters is basically a meeting. No battle. No chase. No dungeon crawl. Just a room full of people tal…

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