The absurdly hot pepper plant is doing quite well this year 🌱
Slides for SIGGRAPH 2026 Advances in Real-Time Rendering in Games course's talk on SMOLDER — REAL-TIME VOLUMETRIC EFFECT RENDERING IN GLACIER AND 007 FIRST LIGHT by @lexdev.net from IO Interactive are now online - enjoy!! advances.realtimerendering.com/s2026/index....
Slides for SIGGRAPH 2026 Advances in Real-Time Rendering in Games course's talk on SPEEDING UP PATH TRACING VIA ORCA (ONLINE RADIANCE CACHE ACCELERATION) by @jontology2.bsky.social from EA SEED are now online - enjoy!! advances.realtimerendering.com/s2026/index....
today's alex-mega-gamedev-tip: one of my favourite passtimes is getting deep into design thoughts on whatever im working on; on walks, in the shower. but dont let the thinking get more than about 1 day ahead of the process of actually making it. any more, and you're probably wasting your time... 🧵
SIGGRAPH 2026 links: blog.selfshadow.com/2026/07/26/s.... I'll continue to add to the list as more things show up online.
SIGGRAPH 2026 Links
blog.selfshadow.com
Disney Animation has a bunch of talks at #SIGGRAPH2026; each day I'll post a thread about our talks for the day! In total my coworkers and I are presenting a total of 10 talks. Here are the talks my coworkers are presenting Sunday/Monday: (1/10) disneyanimation.com/events/?draw...
Walt Disney Animation Studios - Events
The official site of Walt Disney Animation Studios.
disneyanimation.com
PSA: HPG 2026 is being livestreamed on Youtube, so even if you aren't able to make the conference in person, you can still see all of the presentations: www.youtube.com/watch?v=h2V8... I'm not able to go in person this year, so I'm super thankful that the conference decided to do this!
HPG 2026: Day 1 - July 17th
YouTube video by High-Performance Graphics
youtube.com
bsky will continue to be an unserious website until i can navigate posts with the j and k keys
2026 Advances in Real-Time Rendering in Games course line up is here - check it out! advances.realtimerendering.com
and it's not until the fifth or six brick that you start to ask "wait, wasn't that my house?"
everybody warns you about programming in C like it's gonna be so complicated but it's dead simple. C lets you do anything however you wanna do it. C rolls up on a mini bike, gives you a drag off his cigarette and asks if you wanna throw bricks at an abandoned house
I am reminded of this delightful little absurdity - specifically, the descriptions of the "performances" - from the earlier Sid Meier's Pirates! for the Commodore Amiga, released in 1990.
Even after all these years I still find the fact that something like *this* was on the official soundtrack of a version of "Sid Meier's Pirates!" incredibly amusing. Only in the early 90s. 🏴☠️💿🔊🎶
We heard you. We agree. In light of recent developments in physical media, GitHub is proud to announce that you can now obtain your public repo on CD-ROM. Keep it. Lend it to friends. Pass it on to your children. Your code is physically yours, forever. Until you lose it, let's be real. gh.io/cd
World Cup visitors in LA are getting a free LA experience (breathing very toxic air for an unknown amount of time).
Major League Cricket playing at venues on the west coast this year, let's gooo 🏏
✨ Another one, & another, & another! ✨ Gravity Well is growing and we're looking for talented folks in the Concept Art 🎨, UI/UX 📱, & Animation 🎬 spaces to help us build something special. We're also still looking for our next Principal Engineer! 💻 Apply here: job-boards.greenhouse.io/gravitywell
1) everything that's already in the world when you're born is just normal; 2) anything that gets invented between then and before you turn thirty is incredibly exciting and creative and with any luck you can make a career out of it; ...
We're #hiring an engineer with a focus on Rendering. Come work with the lovely legends at Gravity Well! We are: 🔥Making rad new IP ❤️An empathetic AAA Team 💸Have profit sharing and focused on being sustainable long term Interested? Please apply! gravitywell.games #gamedev #gamedevjobs
Game dev job posting alert! I'm looking for a principal level engineer who likes rendering but doesn't just want to work on rendering for the rest of their life. job-boards.greenhouse.io/gravitywell/... More info about Gravity Well on the link below:
Gravity Well
gravitywell.games
With the new version of git, Welcome to the new "git history" command! 🎉 Rewording and split commits will be finally easier than before. 💪 github.blog/open-source/...