After four amazing years working on Skate at Full Circle, I have been impacted by the recent cuts at EA. I had a blast working with the Skate team on the world and characters. If anyone is looking for a T-shaped environment artist, please reach out!
Will "celery" Granda
@willgranda.com
https://willgranda.com Environment Artist | Look Dev Artist | Surfacing Artist | World Builder. They/them, 25. 🏳️🌈🏳️⚧️ Prev: EA Full Circle (skate), LogitechG and CS:GO. Opinions are my own.
Cory is a great designer and would be a wonderful addition to any team!
Hey folks, I'm Cory De La Torre! Need a Level Designer on your game? Hit me up! I've been making worlds and gameplay spaces for over 15 years now. I've worked extensively in both Single Player and MP. Past: Respawn, Bounding Box, Gunfire Games, Valve. cory-delatorre.squarespace.com
Hey folks, I'm Cory De La Torre! Need a Level Designer on your game? Hit me up! I've been making worlds and gameplay spaces for over 15 years now. I've worked extensively in both Single Player and MP. Past: Respawn, Bounding Box, Gunfire Games, Valve. cory-delatorre.squarespace.com
Proud to share some of the work I've done on skate. www.artstation.com/artwork/mAa9Gd www.artstation.com/artwork/Ovb6og
This is an absolute betrayal to people who faithfully served their country. There is not a single Republican on earth who gets to utter the lie that they “care about our troops” now
BREAKING: The U.S. Air Force has decided to deny early retirement options for transgender service members with 15 to 18 years of service.
My toxic trait is saying yes to things I have the ability to do, without considering if I have the time, energy, or motivation.
Ridley Scott's 'Blade Runner' was released 43 years ago today
It's a disappointment Disney is getting stingy about streaming. I would love to see an Isaiah Bradley Captain America show on Disney+ taking place during the Korean War. More Isaiah Bradley please!
everyone acts like you need publisher money to make a game but you can actually just spend 10 years making it in your free time and never finish it and never be happy
The production design of Tron: Legacy is still one of my favorites today. The movie did such an amazing job bringing together traditional architectural design and graphic stylization.
When movies use Production Stills as in-world media it really bothers me for some reason.
It's been over 10 years since TRON: Evolution came out, but I have to say it has one of the best campaign and multiplayer of its generation. Really wish I could boot up multiplayer today. Put so many hours into grinding Xbox Live back in the day.
If you are in Seattle besides the general boycott on Friday - there are these two events this weekend These are safe, non-violent, friendly events with like minded people. I’ve never been in the courthouse in Seattle (have in other cities) so leaning towards that one myself but not sure yet.
AAA is fucked. AAAA is fucked. AA is fucked. Indie is fucked. It's all fucked. I've never seen more across-the-board devastation in this industry in the decade-and-a-half I've been here.
I get really irked when I see people post “indies will save us” or “the laid off devs should go indie” THERE IS NO MONEY publishers are cancelling contracts, angel investors/venture capital don’t want small returns. I think they mean hobbyists with a day job working doubletime & that is a rough ask
Our thoughts with the family & friends of Viktor Antonov. He was a visionary who added a unique and powerful voice to our medium. Moreover, we interviewed several of his colleagues over the years and were always confronted with broad smiles when his name came up. Thank you Viktor. Rest in peace.
Viktor Antonov was gaming’s greatest architect. City 17 and Dunwall were bold visions of our forever battle with authoritarian control; places where an imposed brutalism tried and failed to crush the life out of vibrant, crumbling European culture. His voice was vital and I’ll miss it terribly.
A good thread and see too often young writers think a game pitch is their story - it’s not, make that a novel. You aren’t writing in a vacuum and games combine many things into their story… For example, the tests came first, an AI named glados came much, much later.
something gamers don’t know: in dev lore is secondary to your game systems. if the systems don’t function u ain’t got lore & if ur lore ain’t expanding on ur systems then u got two separate ideas not in agreement. figuring out what systems suggest is the primary story component in early dev
I can't believe Half-Life 2 is 20... I owe a lot to this hugely inspiring game. Here's a fun little clip of me painting in VR in Water Hazard :)
Used on the new Train remake in #cs2, these windows use the Transmissive Backface Ndotl feature in the Csgo_Complex shader. This allows lights to pass through the backfaces while also lighting up the glass mesh itself. Very neat trick!
New to this platform so I thought I'd post some of my artwork.