Olivia W'

@wlivi.bsky.social

They/She ⚧⚢ A friendly system; into cats, games & retro-tech. Early 40s. https://retro.pizza/@WLivi

Many years ago prince darkness " Gannon " stole one of the Triforce with power. Princess Zelda had one of the Triforce with wisdom. She divided it into " 8 "units to hide it from " Gannon " before she was captured. Go find the "8 "units " Link " to save her. #pixelart #nes #zelda

pixel art of a gold NES cartridge for The Legend of Zelda

Many years ago prince darkness " Gannon " stole one of the Triforce with power. Princess Zelda had one of the Triforce with wisdom. She divided it into " 8 "units to hide it from " Gannon " before she was captured. Go find the "8 "units " Link " to save her. #pixelart #nes #zelda

pixel art of a gold NES cartridge for The Legend of Zelda

l'Abbaye des morts The original logo type had so many intricate details, I had to simplify it at original size to have any hope of making sense of it when scaled down

pixel art of a blue 3½ inch floppy disk with a black label. The label depicts a large white skull with glowing eyes and a large crack at the top, and the text "l'Abbaye des morts" in fancy yellow text, save for the letter O which is a small white skull. At the bottom it reads "ATARI FALCON" and "COTE GAMERS" in white and yellow respectively.

l'Abbaye des morts The original logo type had so many intricate details, I had to simplify it at original size to have any hope of making sense of it when scaled down

pixel art of a blue 3½ inch floppy disk with a black label. The label depicts a large white skull with glowing eyes and a large crack at the top, and the text "l'Abbaye des morts" in fancy yellow text, save for the letter O which is a small white skull. At the bottom it reads "ATARI FALCON" and "COTE GAMERS" in white and yellow respectively.

Anyone know a way to stop Bsky's forced image transcoding from blurring #pixelart to hell? I've been scaling-up my work to 4x, but certain colors/shapes still manage to incur ludicrous degrees of blur

just because I wanna invert Y for camera controls, doesn't mean I also wanna invert Y for radial menus, nor for a mouse cursor. those are each distinct contexts which just happen to involve the same input device.

To be abundantly clear - if you are generating thumbnails for your videos or art for your projects using AI, why should I assume that any of your writing, opinions, work or design are not just shite spat out by an LLM? Won't click. Won't buy. Won't work with. Fuck Off. Get. In. The. Bin.

Bruh. You cannot just blindly phrase a satisfaction survey in terms of 'how likely are you to recommend'. The bank teller at my recent visit was friendly, helpful, and completed my transaction without issue, but who the fuck goes around recommending specific tellers to their friends and family?!

When you care about what you create, it’s natural to want validation that what you’re doing is seen and valued Post-WotC, I spent a couple years doing Magic content. A preview card would’ve been amazing. But WotC (as a whole) never appreciated my presence. I think it’s finally time for this 🧵…

Jim Lapage 🇨🇦@jimtsf.bsky.social · 3w ago

...they want affirmation from the people they look up to (the makers of the game they love) that the effort they're putting into their content is worth it. It's free labour and doesn't really bring in any viewers, but there's a feeling associated with it that I can't describe well.

I'd argue that, for the metrics, it's vastly MORE important that viewers turn this off. There's more viewers than streamers, so even if every streamer turned this off, if viewers don't, the executives can still claim that "most users don't care" and cram it down our throats even harder. Opt out.

Ransom 🐈@ransom.cat · 3w ago

Even if you're just a viewer and not a streamer, tell them through metrics that you reject AI: Twitch.tv > Settings > Security and Privacy > Training for Generative AI: OFF