Ink & Switch is ten years old this month! We made you a card to celebrate. inkandswitch.com
Marcel Goethals
@wolkenmachine.bsky.social
In(ter)dependant researcher and toolmaker. Currently inventing programmable ink @inkandswitch.com Living in Paris http://wolkenmachine.nl
One of the great all-time landmarks of computer music is getting much-deserved preservation and recreation effort, with Laurie Spiegel herself teaming up with Eventide. Here's some history, some gorgeous recent(!) uses of the software, and why this is insanely awesome.
Laurie Spiegel's Music Mouse, the Mac's first instrument, in Eventide reboot - CDM Create Digital Music
It's 1986. Laurie Spiegel creates something unlike any software available at the time -- an "intelligent," algorithmic composer you can play as an instrument, for Mac, Amiga, and Atari ST. You're at N...
cdm.link
It's that time again: ✨we’re hiring✨ We're looking for a @godotengine.org IDE Engineer to help us build the next generation of collaboration tools inside the engine itself! More detail here: inkandswitch.com/jobs/godot-ide-engineer (Remote role 🌍🌎🌏)
Godot IDE Engineer
Help build native, visual version control for collaborative game development in Godot
inkandswitch.com
12 exciting live-programming projects will be presented at LIVE this year. It's free, online, and coming up soon! Sat 9/27: Videos premiere Sat 10/4: Q & A and discussion over Zoom Details on projects are up already at liveprog.org; more schedule & links coming soon. Hope to see ya there!
Yep - some cool uses of it in the MacPaint video on kristenroos.ca/timeline. (it might go back even further)
paint: a timeline — Kristen Roos
kristenroos.ca
Our new research track is called Universal Version Control and it's about exploring how to bring the power of version control to every person, on every kind of document and every kind of collaboration. www.inkandswitch.com/universal-ve...
Universal Version Control
Industrial research lab working on digital tools for creativity and productivity
inkandswitch.com
Here it is — very happy to officially release the book that @marianoguerra.org and I have been working on for the past 2½ years. If you bought it in early access, thanks for your support! 🙏 If you haven't bought it yet, please check it out!!
Excited to announce the official launch of our online book, WebAssembly from the Ground Up! 🎉 It's the book we wish we'd had 3 years ago. No messing with tools and frameworks. It's a hands-on guide to the core of Wasm: the instruction set and module format. Link below. 👇
The Ink team at Ink & Switch is starting something new — publishing our internal lab notes. These are (mostly) unedited, with all our puzzling and musing and prototypes unfiltered. Take a peek: inkandswitch.com/ink/notes/
We’ve begun publishing the internal research notes we write within the lab. Some of these newly published notes come from our archives of past projects, others are being freshly written about our latest work. Be aware that these are notes we write for ourselves. Sometimes they’ll mention a term or name that you won’t be familiar with. Many notes link to other notes that aren’t public (yet?). If you’re interested in our quest to build a dynamic notebook with programmable ink, or are working on something similar yourself, there’ll be lots to see and learn here.
inkandswitch.com
@joshuahhh.com and I invite you to explore our experimental visual programming environment (which takes place in a dungeon) Features - dissolve the bounds of decision and explore all possibilities at once - use sigillic incantations, delve into recursive caverns vezwork.github.io/drostes-lair-post
An invitation into Droste's Lair
A swords-and-sorcery programming environment for building and counting mathematical structures
vezwork.github.io
82SBI7 - An elderly man and his granddaughter sit quietly on a garden bench, observing the orderly movements of a robotic horticultural assistant. The machine, designed for precision farming, tends to the plants with mechanical efficiency.
X9BUAE - Among sharp cliffs and tarpits, the hands of a lone worker sift through the arid ground.
XT14ER - A cozy night, they seem unfazed by the stream of lights overhead. For them, it is ordinary.
8GPA45 - The night held the village in its palm. Across the sky, a ship moved like a blade through dark blue cloth.
Introduce yourself with four video games
Introduce yourself with four video games
My new favourite word
been looking for a name for this concept for ages! “endocept”: the vague, pre-articulate sense of vision that guides creation a core difficulty of creativity support tool design is that in early-stage creativity it’s easy to accidentally displace the endocept creativity.netslova.ru/Endocept.html
A new lecture by architect Christopher Alexander from 1995, now shown for the first time. 90 minutes of philosophy in action, as he wrestles with complex issues on a real building site, and with questions from an audience of mostly students. www.youtube.com/watch?v=a8wP...
Christopher Alexander Lecture 1995 London
YouTube video by urbanology
youtube.com
"Solving simple problems may lead to improvement—but not innovation. For innovation, we need to re-frame wicked problems." www.dubberly.com/articles/why...
Why Horst W.J. Rittel Matters
dubberly.com
“Wrap your tool in a game, make it fun to play with, and shield players from the kind of people who enjoy holding others to strict standards of Excellence. Present your creation as an Excellence-Free Zone, a safe space for glorious trainwrecks.” mkremins.github.io/blog/creativ...
Creative tools for non-creators
I keep coming back to the idea of tools that unlock creativity in people who don’t ordinarily think of themselves as creative. Yesterday, some of my scattered thoughts on the subject spontaneously cry...
mkremins.github.io
Anything in a software system can be made explainable.
Arrow layout