it's about time I told you.. Encroacher: Snakes, my snake-tossing cryptic retro adventure, releases August 17th!
Louie
@woodhouse3d.com
Senior Tech Artist at UK PlayStation studio Firesprite | Horizon Call of the Mountain | HauntedPS1 Mod | He/Him | http://negative-entities.itch.io http://The-Lunar-Effect.com
I love to tune into the @patstaresat.bsky.social channel on my Television to see Caboose
A friend and I made a short game about Gustav Klimt, the Vienna Secession art movement and the rise of AI art for a game jam organized by @belvederemuseum.bsky.social. All the textures for this painted world were created from actual Klimt paintings: boiethomsen.itch.io/secession
Always make sure to play some games the way they were originally intended whenever you can.
I like to do some photography but I realised I never post any of my photos here
Very pleased to be able to finally say that I am working on Until Dawn 2! 😁
Until Dawn 2 comes to PS5 next year. First details on the new horror experience featuring a new cast, new world and a familiar face: play.st/4o5h7Qv
I bake all my lighting and also hand paint some AO/shadows onto my models as well to really add in some detail, it really makes a good difference as this before and after shows
Worked on making a PS2 style apartment recently. God I could work in this style forever, it's just the perfect balance of not too simple, not too complex. Plus it runs at 200+ FPS! UE5 is great when you strip back the expensive rendering features and just do classic models with baked lighting.
Break The Glass The Hanger 'Tony Hawk's Pro Skater 2' PlayStation
Sneak peak at my main theme for The Lunar Effect, and a first look at the infamous mansion. Inspired by the art styles of Resident Evil and Silent Hill, The Lunar Effect a survival horror indie game being solo-developed by @woodhouse3d.com Will share more soon!
I'm composing for survival horror game, The Lunar Effect! The Lunar Effect is a PS2 aesthetic survival horror game set in a mysterious mansion, and is being developed by solo indie dev @woodhouse3d.com
Not even a puzzle but when FF7 first came out, I was stuck at the first elevator for at least weeks, maybe months. I just could not find the button for some reason, I think I just wasn't used to pre-rendered backgrounds haha
Puzzle in a game you remember taking you forever to figure out when you were a kid?
A (somewhat simplified) look at the light baking in Compound Fracture. All entirely custom, vertex based, and completely separate from Unity's light baking.
Inspired by 2000's FPS like Half Life 2, F.E.A.R, Halo, and so much more. In SPRAWL zero you are a cybernetically enhanced super soldier in a brutal cyberpunk city collapsing under military rule and cult fanaticism.
No Players Online - the full version of the viral abandoned online FPS horror game - is back on Steam. 🎉 The game was falsely removed weeks ago, just after launching, which has severely impacted the studio's survivability. Please spread the word, and support it! ❤️ (No Players Online Steam page)
@vladimerelhore.bsky.social 's "Bone Fire Effigy" coming to Steam! A short narrative driven horror game about feeding into things and letting them grow out of control. Wishlist it now!
[Vladimere Lhore's] Bone Fire Effigy on Steam
The horror of relationships passed. Collect old discarded things from the woods and burn them. Avoid the Effigy's fiery embrace.
store.steampowered.com
I just got a new fancy camera and I got a fancy little baby to take a picture of 😺