zaebucca

@zaebucca.bsky.social

EN/IT | He/Him | Pixel Artist Streaming on hiatus https://www.twitch.tv/zaebucca | Links: https://zaebucca.carrd.co/ Asset Packs: https://zaebucca.itch.io No AI / No NFTs Commissions: OPEN - 4 slots available

For this scene, I improvised by filling it with several other residents instead of just Tiago and Roberto alone. I tried to portray that in this universe there are no 'maintenance services', the residents themselves take care of the upkeep of the residential complex, a kind of ancient tradition.

A large concept illustration of the background of the "Blue Lobby," the entrance to the Cerulean Tower of the Seven Waves residential complex, home to my sharkfolk characters.

Roberto (The great hammerhead shark) and Tiago (the tiger shark) are in the center, on a winding walkway that passes over a circular reflecting pool with tropical gardens and a replica of an antique vase on display.

The environment has an architecture reminiscent of the 1950s, with cylindrical columns, rounded shapes, and cobogó (a type of perforated brick). There are several other resident sharkfolk such as: A lemon and Caribbean sharkfolk cleaning a glass door; two small Leopard sharkfolk maintaining the tiles of one of the columns; a Nurse sharkfolk cleaning the floor with a spinning mop while wearing headphones; a Whale and Caribbean sharkfolk descending a ramp that probably leads to an underground parking lot; there is a mother silky sharkfolk pushing a shopping cart while her son holds a juice bottle; There are two small leopard sharkfolk tending to a section of the garden; a hammerhead and mako sharkfolk are conversing inside the hall inner, and finally, there are a silky and nurse sharkfolk chatting upstairs.

Came back from the first true vacation in the recent years. Refreshing. The world is appearently still ending, but I have some pixels and assets for you all coming soon!

Adding #sauce to my #GBStudio game every day- Days 24-25 Changed the melee attack to a slash, which is what I wanted it to be originally. I had to add directional sprites to projectiles first, which was a little tricky. Also expanded the UI so you can have more health and ammo.

Mina the Hollower is out! I was going to just make a quick sprite, but I got a bit carried away and just ended up making a full on high-res mockup instead. Haven't even got around to playing the final release! Gotta fix that.

Pixel art in high resolution based on Mina the Hollower video game. A mouse character in a cloak is standing on a stone-tiled road, about to fling a spiked flail at some skeleton looking bird monsters.

Now is the perfect moment to remind you that a long time ago I made character sprites for almost every boss from Cuphead. I started with the main character sprites and used their size as reference to make the rest. The bosses turned out to be massive. #pixelart

character sprites of the three main characters from Cuphead.Briney Beard from Cuphead character portrait.Cuphead's Grim Matchstick character portrait.Cuphead's Hilda Berg character portrait.

I'm looking for work. 21 years of experience. • any game art, isometric, top-down, side-scroll • stylized or realistic • characters, icons, key art, animation • Can build a style from zero or match yours • Big projects don't scare me • ex Minecraft DM here or email christina.neofotistou@gmail.com

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Distracted yesterday by another sudden compulsion to doodle tiles. Mountain tops re-purposed from an old set I didn't use. Been deep in my programming spirit-time-chamber for a couple months, and returning to it now. Bye 👋

WIP Tileset; 32x32px tiles

Hey cuties, STILL LOOKING FOR WORK <3 so made this piece to keep busy and have some fun! Random part from Minish Cap. Let me know / DM me if I can help anyone create some cool projects :) 2nd pic is the reference!

2D art Zelda Minish Cap Twilight Princess Link Between Worlds TopDown 2.5D illustration painting game-art visual development 2D art Zelda Minish Cap Twilight Princess Link Between Worlds TopDown 2.5D illustration painting game-art visual development

#PortfolioDay - biiig maps edition Despite everything, it's still me, Alessandro, an italian pixel artist who left the Fine Arts and Movie Art Department to go crazy about little squares. I like big top-down maps and limited palettes, but I kind of do a little bit of everything-pixels nowadays!

An aerial view of Ecruteak Town at night, from Pokemon Gold and Silver, reimagined. The northern sky is full of stars and a waning crescent moon In the far north, the lights of a mysterious city bedazzle the valley. Lugia can be seen flying to the West.

The city centre is lively and brightly decorated and illuminated by lanterns and strings of lights.
A huge torii gate marks the access of the city to the south, while to the west, connecting to Route 38, is a small gatehouse. To the East the Clock Tower stands tall, with bright lights dotting the forest below and leading to Route 42.
To the North-west, the iconic Burned Tower is encased in the dark bamboo glade, where many lights and will-o-the-wisps create a circle of warm, eerire light around the three legendary beasts guarding the monument. Zubat, Golbat and Crobat can be seen flying around. To the east, atop the central shrine zen garden backyard, a shiny Ninetales observes silently the city. Trainer Kris is exploring the verdant Bell Path, just beyond the wooden arched bridge. Below the bridge, a river flows into a waterfall, leading to the great pond at the temple's base. Here many poliwags are playing in the water, while Politoed sings on the top of a rock. At the end of Bell Path stands the Bell Tower, with its many stories; the trusted monk still guarding its access.
An eerie light envelopes the South-western shrine, located by an old graveyard immersed in wisteria flowers. This also serves as the city gym, where Morty, the gym leader, can be found by the entrance with his ace, Gengar. The Theatre is opened tonight: a bright warmth light welcomes the visitors by the street: a kimono girl dance is to be expected. A brightly illuminated pokemon center can be found just below, with a traditional wooden sign and a huge pokeball on the roof. The pokemon market, to the east of the Theatre, has a counter opened to the street, where the old lady sells medicines and souvenirs.A topdown pixel art remake of Ruin Valley, from Pokemon FireRed and LeafGreen. Many ancient structures can be seen emerging from the steep cliffsides and lush tropical vegetation: temples, tall palaces and mysterious pathways and towers. A moltitude of pokemon and trainers can be seen around. To the east, the ocean with tall waves and a jagged coastline. Water and fossil pokemon live there. At the center of the valley, the legendary pokemon trainer Red is entering the Dotted Hole ruins. Peculiar rock formation resembling regi pokemon are scattered throughout the environment.A top-down view of a cathedral-like structure, with many columns. At the very center, a giant baldachin, firmly standing on twisted columns. The altarpiece is mounted in a rich baroque frame, surmounted by stained glass rose window. A tall, bat-headed vampire is guarding the altar, with bats flying around. A richly adorned pipe organ can be seen to the eastern gallery. Along the transept in front of the absis, two enclosed  naves host a Pietà statue and a reliquiary.
Many huge chandeliers hang above the central nave, and lots of candles are scattered around the cathedral. A few zombies and skeletons are marching towards the entrance, where a group of adventurers is preparing for battle, being surrounded.

To the side of the absis altar, downward staircases lead to the crypt. A huge skeletal dragon guards a closed gate. Many huge chandeliers hang above the central nave, and lots of candles are scattered around the cathedral.

Below the Cahedral, an underground Ossuary crypt, with walls made out of bones and skulls. An eerie light permeates the various locales, featuring grates, numerous walls of wax, monumental coffins and pillars. A Lich warlock is channeling dark magic by a sarcophagus.

The Tower above houses a giant bell. A faraway city can be seen from the terrace, as a Griffin guards the bell beam.

A secret room with four chandeliers features many tombs. There, a lady-like demon with bat wings floats above a marble coffin.A top down pixel art view showing the current progress in creating a seaside town area. The location features a few houses, some with an accessible roof, a Laboratory with a greenhouse structure attached and a tree house. To the north-east there are rocky cliffs and a cave that leads up into the promontory. In the southeast, just below the rocks, a sandy beach leading to a bay area. A few npcs are starting to populate the location, exploring the surroundings and having a chat.

To the south-west, an open-air train station, with two railway platforms and two modern looking canopys. To the east along the railroad, many light poles can be seen. To the south-east a single house with a green car is located in the middle of a plateau overseeing the Bay area.

A few antenna towers can be seen around the place, as well as electric poles dotting the hill area to the south.

#PortfolioDay - biiig maps edition Despite everything, it's still me, Alessandro, an italian pixel artist who left the Fine Arts and Movie Art Department to go crazy about little squares. I like big top-down maps and limited palettes, but I kind of do a little bit of everything-pixels nowadays!

An aerial view of Ecruteak Town at night, from Pokemon Gold and Silver, reimagined. The northern sky is full of stars and a waning crescent moon In the far north, the lights of a mysterious city bedazzle the valley. Lugia can be seen flying to the West.

The city centre is lively and brightly decorated and illuminated by lanterns and strings of lights.
A huge torii gate marks the access of the city to the south, while to the west, connecting to Route 38, is a small gatehouse. To the East the Clock Tower stands tall, with bright lights dotting the forest below and leading to Route 42.
To the North-west, the iconic Burned Tower is encased in the dark bamboo glade, where many lights and will-o-the-wisps create a circle of warm, eerire light around the three legendary beasts guarding the monument. Zubat, Golbat and Crobat can be seen flying around. To the east, atop the central shrine zen garden backyard, a shiny Ninetales observes silently the city. Trainer Kris is exploring the verdant Bell Path, just beyond the wooden arched bridge. Below the bridge, a river flows into a waterfall, leading to the great pond at the temple's base. Here many poliwags are playing in the water, while Politoed sings on the top of a rock. At the end of Bell Path stands the Bell Tower, with its many stories; the trusted monk still guarding its access.
An eerie light envelopes the South-western shrine, located by an old graveyard immersed in wisteria flowers. This also serves as the city gym, where Morty, the gym leader, can be found by the entrance with his ace, Gengar. The Theatre is opened tonight: a bright warmth light welcomes the visitors by the street: a kimono girl dance is to be expected. A brightly illuminated pokemon center can be found just below, with a traditional wooden sign and a huge pokeball on the roof. The pokemon market, to the east of the Theatre, has a counter opened to the street, where the old lady sells medicines and souvenirs.A topdown pixel art remake of Ruin Valley, from Pokemon FireRed and LeafGreen. Many ancient structures can be seen emerging from the steep cliffsides and lush tropical vegetation: temples, tall palaces and mysterious pathways and towers. A moltitude of pokemon and trainers can be seen around. To the east, the ocean with tall waves and a jagged coastline. Water and fossil pokemon live there. At the center of the valley, the legendary pokemon trainer Red is entering the Dotted Hole ruins. Peculiar rock formation resembling regi pokemon are scattered throughout the environment.A top-down view of a cathedral-like structure, with many columns. At the very center, a giant baldachin, firmly standing on twisted columns. The altarpiece is mounted in a rich baroque frame, surmounted by stained glass rose window. A tall, bat-headed vampire is guarding the altar, with bats flying around. A richly adorned pipe organ can be seen to the eastern gallery. Along the transept in front of the absis, two enclosed  naves host a Pietà statue and a reliquiary.
Many huge chandeliers hang above the central nave, and lots of candles are scattered around the cathedral. A few zombies and skeletons are marching towards the entrance, where a group of adventurers is preparing for battle, being surrounded.

To the side of the absis altar, downward staircases lead to the crypt. A huge skeletal dragon guards a closed gate. Many huge chandeliers hang above the central nave, and lots of candles are scattered around the cathedral.

Below the Cahedral, an underground Ossuary crypt, with walls made out of bones and skulls. An eerie light permeates the various locales, featuring grates, numerous walls of wax, monumental coffins and pillars. A Lich warlock is channeling dark magic by a sarcophagus.

The Tower above houses a giant bell. A faraway city can be seen from the terrace, as a Griffin guards the bell beam.

A secret room with four chandeliers features many tombs. There, a lady-like demon with bat wings floats above a marble coffin.A top down pixel art view showing the current progress in creating a seaside town area. The location features a few houses, some with an accessible roof, a Laboratory with a greenhouse structure attached and a tree house. To the north-east there are rocky cliffs and a cave that leads up into the promontory. In the southeast, just below the rocks, a sandy beach leading to a bay area. A few npcs are starting to populate the location, exploring the surroundings and having a chat.

To the south-west, an open-air train station, with two railway platforms and two modern looking canopys. To the east along the railroad, many light poles can be seen. To the south-east a single house with a green car is located in the middle of a plateau overseeing the Bay area.

A few antenna towers can be seen around the place, as well as electric poles dotting the hill area to the south.

I am a bit puzzled about a kind of phenomenon I stumbled into on other socials (IG and tiktok, before leaving the latter). I don't know how to correctly define it, it's something akin a "tutorial bubble". You might have seen some of those being incomplete, misleading or just completely wrong. +

Hi everyone! I've organized a jam for artists to celebrate 30 years of Tamagotchi! The goal is to create lots of little digital monsters inspired by the famous virtual pet. If you like the idea, you can find all the info here 👇 itch.io/jam/30-years...

30 Years of Tamagotchi Jam

A game jam from 2026-03-31 to 2026-04-20 hosted by batfeula. Let's celebrate the 30th anniversary of Tamagotchi by creating little digital creatures! To enter the jam make a 2 frame animation of a lit...

itch.io