Zalotl

@zalotl.bsky.social

I draw. i would like to draw in several ways Hobbies: I love mecha! Currently in torture city, being tortured https://linktr.ee/zalotl On Satelloid

i made this robot in a game when i was around 14..... back then i was into votoms and a kinda insensitively into real military hardware so you can really see that in the design this stuff is alright but you can maybe see through this that i'd like to develop a more personal design style soon

drawing of the 4 meter tall combat mecha "watchdog" bracing and firing her gun to the left and slightly to the bottom of the image 
her current weapons are a composite 35mm autocannon plus 75mm snub mortar in her right hand and a 4-cell light missile pack on her left back. they're partially based on the real bush iii autocannon, 2b9 vasilek automatic mortar, and martlet multirole missile. a horizontal muzzle brake at the end of the autocannon splits the flash caused from firing into two sharp flashes on the left and right side of the muzzle and a bigger but softer fireball coming out the front of the muzzle. three shell cases are shown having been ejected out the front of the autocannon. the firing is causing the gun and its modest ammo drum on the gun's right side to shake 
watchdog's bodytype is blocky and humanoid, but with digitigrade legs. most of her bodywork is featureless ceramic with the front the front of her torso looking like a huge, single piece of chiseled ceramic. her pelvis has 2 pairs of square headlights, her right thigh has a step bar for climbing on top of her her head, and her feet each have 2 sensor bars at the bottom. her feet are also each equipped with a rubber-padded toe and a powered skate for their heels. her head is a tank cupola with periscope vision slits. her joints and hands are each obscured by kevlar coverings. watchdog firing her autocannon is also causing her arms and a radio antennae on her right back to vibrate 
watchdog was designed by me!!! hi

sketch lines done! ....well, almost. i feel like she still needs small adjustments everywhere and i'm not sure if the missile pack is detailed enough....... should i do a ammo box or an ammo drum for the autocannon? i remember i thought of it as a box when i was young, but a drum might look better

rough sketch of a small mecha about 4 meters tall. 
she's currently crouching while aiming her gun. she's armed with a combo gun in her right hand consisting of an autocannon and a snub mortar attached to the top of it, as well as a 4-cell missile pod on her left back. her bodytype is blocky and humanoid, but with digitigrade legs 
there's some details missing like the muzzle brake on the autocannon and the powered skate wheels at the back of the feet

おそろしいことに今月で画業30年。 15年くらいは画像のような感じの企業間向けのイラスト作成がメインだったため、名前どころか絵そのものも殆ど世に出ないという”闇のイラストレーター”であった

Bild

More progress. Our ant soldier buddy is more or less fully modeled out with hands and a head and everything. Next up, a gun, then decals, then a nice rig And then I can ✨animate✨, which is my favorite part! Still just matcaps and vertex color shading so far

A mechanical humanoid ant soldier t-poses to establish dominance.A mechanical ant soldier in a german-styled spiked soldier's helmet. He's got a pink visor under his helmet, behind his giant mandibles.One of the nicest pairs of lowpoly hands I have ever modeled.

Also remember when i mentioned i finally had free time? yeah turns out i was misinformed and i may or may not have entered super mega hell slightly different.