AI and Games

@aiandgames.com

Hype-free analysis and deep-dives into AI for game development. Read the newsletter: http://www.aiandgames.com Watch on YouTube: http://www.youtube.com/@AIandGames Attend @conference.aiandgames.com: http://www.aiandgamesconference.com

I got to guest on Tommy's new podcast! It was really great to chat about the book in such detail, he asked really interesting questions and we got into a lot of the good stuff behind why I wrote it and why I care about it. And also how we're both stupid. Order Next Level here: linktr.ee/next_level

AI and Games@aiandgames.com · 2w ago

The second episode of the podcast is out now! Our first guest on the podcast is @mtrc.bsky.social, procedural generation researcher and author of the new book 'Next Level: Making Games That Make Themselves'. YouTube: youtu.be/KJNoLluJCss #GameAI #PCG #GameAIPodcast #Podcast #GameDev

We're pleased to announce our collaboration to co-curate two new AI tracks at this year's @gamescomdev.bsky.social 2026 - Europe's largest game developer conference. Find out how to join in and support the event in this week's edition of @aiandgames.com. www.aiandgames.com/p/new-ai-tra...

New AI Tracks @ Gamescom Dev 2026 in Association with the AI and Games Conference | 19/06/26

Join us for two days of AI talks at Gamescom Dev this August!

aiandgames.com

Here you a go, a nice meaty newsletter catching up on the news. Including: - Capcom setting the record straight on their AI philosophy. - HoYoverse's $14.6 billion AI investment. Plus reviews of indie games Outhold, Rainbow Legends, and Lunar Abyss! www.aiandgames.com/p/capcom-lay...

Capcom Lays Out Their AI Philosophy

Capcom's corrects the AI narrative. ASUS announces new RAM. Ubisoft's new AI investment. Plus I review some indie titles I am playing while on the road!

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Just cause I'm on vacation doesn't mean @aiandgames.com is taking a break! We revisit the Generative Design in #Minecraft Competition - an event where contestants design PCG systems for Minecraft villages - to see how things have changed since we last look ed at the project in 2019.

AI and Games@aiandgames.com · 3mo ago

With the 9th edition of the event live now, @tommy.aiandgames.com catches up with the @gendesignmc.bsky.social - an annual event to design PCG systems for creating settlements in Minecraft! Expect fun musings, chill vistas, and some cool looking Minecraft villages. youtu.be/QbxO2ZyynSg

Finally got around to watch the latest video from AI and Games. Very good stuff! Can’t wait for the next parts (I know the articles are already out there)

AI and Games@aiandgames.com · 4mo ago

📽️ New on YouTube: 📽️ Having spent over a decade sharing good practice on Game AI, @tommy.aiandgames.com fears for its survival. But in order to combat the issue, it needs to be brought into the light. Let's talk about Game AI's Existential Crisis. youtu.be/mixkOgBs32s

For this week's newsletter, @tommy.aiandgames.com (finally) shares his thoughts on the whole DLSS5 snafu. The unspoken agreement in using AI rendering has been broken, and this will prove to be a much bigger issue in the long run for GPU and console manufacturers. www.aiandgames.com/p/that-dlss5...

That DLSS5 Reveal Will Have Long Lasting Damage for Games | 01/04/26

The disastrous DLSS5 announcement will prove detrimental for Nvidia and everyone else hoping to push for AI-driven rendering.

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