The main difference between the American Games Industry and the Japanese Games Industry is that the Japanese Game Industry has some sense of continuity, whether that is in the form of individuals, teams, or institutional knowledge, Whereas the American Game Industry eats itself alive every few years
Andre Asai
@andreasai.bsky.social
I've been working in the gaming industry for at least 15 years. Previously @2xko.riotgames.com @avatarfighters.bsky.social, Diesel Legacy
"Definitely, soft power is in our agenda," says Rodrigo Terra of Brazilian games industry trade body Abragames. "In 10 years, I definitely want the world to know our culture." https://bit.ly/3TKJ2ul
Agora dá pra falar que I SHALL NAME THE DEAD entrou na seleção oficial da LudoNarraCon 2026!
o professor de estudos russos da usp, bruno gomide, publicou no seu instagram a foto de um fax que o presidente lula mandou para o poeta haroldo de campos em 1994. o documento foi encontrado entre os papéis do tradutor e escritor boris schnaiderman
Uma coisa q me dei conta agora, mas cultura brasileira tem sido usada com referência em alguns jogos gringos indies recentes, principalmente a música. O primeiro exemplo é bem mais na cara com a Dahlia, do Dead as Disco: youtu.be/aSfJ8ukmzTA?...
Dead as Disco - (New Boss) Dahlia Boss Fight
YouTube video by MajiKai
youtu.be
Modus operandi of AAA development team is to be so large, with so many people acting as “stakeholders,” that responsibility for bad ideas is completely diluted. No one ends up being “held accountable”, and that’s why we’re seeing these latest games turn out the way they do
Uma coisa q tenho achado curiosa são as playlists de "No IA" gravar o DJ fazendo a playlist, como ao menos uma tentativa de mostrar que existe um humano por trás. Acho q vai ser cada vez mais comum o artista ter de mostrar o processo das suas criações www.youtube.com/watch?v=oh-C...
AI playlists SUCK (side B) Jazz Funk, Soul & Brazil vinyl at a korean craft beer bar
YouTube video by Locabrary
youtube.com
CC2 has the juice. ✊😤 automaton-media.com/en/news/im-s...
"I'm still angry at the game industry" CyberConnect2 CEO's efforts to shake up Japanese entertainment's stick-in-the-mud approach are driven by his love for Shonen Jump manga - AUTOMATON WEST
In a recent interview, CyberConnect2 CEO Hiroshi Matsuyama talks about the "driving force" behind his creativity.
automaton-media.com
I’m not the first person to make this observation but the prevalence of nauseating ai-generated business logos means stuff like this hits CRAZY for me now
Lord Farquaad: Some of You May Die
ALT: Lord Farquaad: Some of You May Die
static.klipy.com
"Many a brave knight are going to die, on the Grail quest," Riot Co-founder Marc Merrill says of its plan to build the next great MMO. "But fuck it, it’s The Grail, so let’s go." #RiotGames #MMORPG #GamingNews #RiotMMO www.pcgamesn.com/league-of-le...
Hahahahahahhahahahahaha
Xbox adds monthly cloud limits to Game Pass as it "continues to invest in its reliability and performance" Once caps are reached, players can purchase additional cloud playtime hours through the Xbox Store www.gamesindustry.biz/xbox-adds-mo...
Acho q minha única motivação no momento de continuar é na base do ódio mesmo, não deixar os executivos "ganharem"
Muito louco que eu tenho conversado com umas quantas pessoas que trabalham em gamedev e o sentimento quase generalizado é de exaustão com o estado da indústria - quando não é animosidade.
Eu já li e reli várias vezes como sindicatos funcionam nos EUA, e até agora não consigo entender como essas joças funcionam lá!!! Aqui pelo menos a lógica é bem mais básica!
Psychonauts developer Double Fine gets rights to games back, but union future uncertain aftermath.site/double-fine-in...
points at sign: THE GAMES INDUSTRY’S CUSTOMER IS THE STOCK MARKET, NOT THE GAMER Live service games are seen as ‘worth the risk’ because when one blows up (Roblox, Fortnite, GTA Online) it makes so much money that it covers all previous failures and more. What gamers say is irrelevant to this.
@alanahpearce.bsky.social As someone who knows more about the gaming industry, do the higher ups just don’t listen anymore or do they just have selective hearing? Do we need to throw physical money at them and tell them “we want just a single player game, no multiplayer.”
I've seen some companies offer "new manager" training, and others get it from mentors, but companies in generally are bad at teaching people how to lead. A lot of terrible executives get far on charisma and connections, but being an effective leader requires much more than just raw intuition.
I’ve been learning so much about leadership lately and some things I’ve come to value are: -stability under pressure -decision quality -ability to pick the right battles -knowledge of the territory/discipline -understanding of what stakeholders value as opposed to what you personally value
I updated my GameMaker extension for custom window shapes! And the "desktop friend" example now has an option for chromakey instead of full transparency (pictured) yellowafterlife.itch.io/gamemaker-wi...
ICYMI i made docontract.com - a plain english agreement generator for and between game devs. i’ve used it for nearly all agreements since 2015: for Hidden Folks, wurdweb, Rift Riff, etc make sure to read the FAQ at the bottom of the page! i’m not a lawyer, but that doesn’t mean ‘no bueno’
contract( )
contract( ) (pronounced 'do contract') generates free, plain language agreements for and between game developers.
docontract.com
Well, after some time working as a LATAM publishing coordinator for 2XKO, I'm seeking a new role. If you hear of any opportunities for a senior producer, marketing and community guy, please DM me! My portfolio is here: andreasai.myportfolio.com RT's are appreciated!
Andre Asai
andreasai.myportfolio.com
Back when I worked in video games, there would inevitably be groups of high school kids brought through on a tour. They would ask how to get into games and I’d always say “be interested in literally anything else”
When I tell people "if you want to be a game designer, be interested in everything" this is what I mean
Studio closures and layoffs are ravaging video games, and now EA has been sold to Saudi Arabia. Perhaps, says @ramiismail.com, it's time for the industry to "shatter into a million beautiful shards that all have their own heroes, their own things, their own structures, their own funding methods”
Balkanize the video game industry aftermath.site/aftermath-hour...
Looking at some recent takes from the USian FGC, I think they’re in for a rude awakening soon when they realize that their opinions and cultural takes aren’t universally shared by the rest of the world, huh?