Big Walk is great, but I have one complaint - the option to punt items is too fun. Yeeting important items calls to me like the green goblin mask.
Bechamel
@bechamel-test.bsky.social
He/him Developing for the Playdate! https://grackalope-games.itch.io
for those who celebrate: it is the 20th anniversary of a funny dog eat a pepsi.
🔴🟡🔵 BIG WALK 🔴🟡🔵 Out now on Steam, Nintendo Switch 2, and PlayStation 5. Hooray!
I'm incredibly on board for a Baba Is You board game.
Bitewing Games announces five new titles: Matchbox, Escar-GO!, Downtown, Party House, and Baba Is You: The Board Game
It’s great to have spaces where you can indulge in a hobby without constant reminders of how stupid *everything* is.
Hi #Playdate Community! Me and some other devs have put together a new unofficial server for people developing for the playdate device. No minimum skill level required. The server is dedicated to human creativity (no AI) so come by Playdate Café if that sounds like your vibe: discord.gg/ppqeURy9m
Introducing: PeeDeeTV PeeDeeTV is a community-oriented live streaming TV-like experience right on the Playdate. The first of its kind (ish), with a rotating schedule every week. Sometimes a little, sometimes a lot, but there should always be something new to watch! Launching 28th July @ peedee.tv
there are many small disappointments in this life, but none quite like discovering that gum is just food-grade plastic
This game rules, y’all. Great mix of challenge and charm. And the fact that it’s made in Pulp is a cherry on top.
It's here! Eye To Eye, the incredible single screen Pulp platformer by @clap-clapp.bsky.social with music by me is available on Catalog! play.date/games/eye-to...
Last time I was at the store with my parents, we were looking at novelty socks and my mom picked these up and said quietly, "Undertale?"
wrote this like five days ago and somehow things are already much much worse newsletter.hitpoints.co/380-bro-talk/
tiny portrait study "Northernlion, in the style of Mina the Hollower's character portraits" - suggested by @tetraminose.bsky.social
Oops! Almost forgot: I scanned all the art at 2400dpi on a flatbed so it's super nice looking, including making map scans from my other set so that they don't have notes drawn all over them. I just uploaded those zips. You can also find some of it in the old gallery: www.flickr.com/photos/histo...
To celebrate the one year anniversary of Lolife on #Playdate we've written a full plaintext guide complete with ASCII logo art! orangethief.co.uk/lolife-guide...
orangethief.co.uk
hey man we used AI in the production process of this game but don't worry none of it made it in the game, it was a huge waste of time and money, and we could've just looked at stock photos at the end of the day. You have to accept the future.
Mina the Hollower and 868-BACK releasing on the same day got me feeling like the “Guy sweating over 2 buttons” meme. Only I can press two buttons because they collectively cost less than a tank of gas.
All Systems Brough: A Chat with Michael We’re joined by @smestorp.bsky.social himself to celebrate the launch of 868-BACK (out now!), as we discuss his journey to launch, how his process has changed over the years, his impressions of our series so far, and more. secretlives.games/all-systems-...
The Secret Lives of Games: All Systems Brough - A Chat with Michael
We're joined by Michael Brough himself for a bonus chat on the thrilling occasion of 868-BACK’s release day. Don’t worry, we don’t spoil the new game at all (except to say it’s fantastic! Go buy it no...
secretlives.games
I want to think deeply about my game's logic with my slow human brain, and lovingly craft every detail. I don't want to move fast and break things, I want to move slow and fix things.
no joke I think this is like the number 2 most beneficial thing an indie developer can do (after learning how to make a game lol) because I don’t think this is a universal thought process and becoming a more well rounded person is free
assuming this really is one of the inspirations behind pikmin, this is a good example of one of many somethings inspiring a game (and how that can lead to something unique) VS one game inspiring a spiritual sequel which is just that game again but less budget
From 😊 to ☹️! You've bit off more than you can chew, hacker. Time to try again! 👾 868-BACK is a strategy roguelike game about hacking computer servers! Play the free demo on Steam: store.steampowered.com/app/3304110/...
Only a day in and I can tell this’ll be one of the best Playdate games of all time.
We love Pinball! But we know it can sometimes be a very cryptic game. So for Devils on the Moon, we made a little Instruction Booklet that we hope will help players enjoy the magic of Pinball way more! Download the Booklet for free here: media.amano.games/presskit/dev...
Awww yeah, looks like I’ll be getting my first Mario toy back. Talida the GOAT strikes again.
In honor of the new Mario Happy Meal toys coming out, I will be posting 3D scans of the very FIRST Mario Happy Meal toys, from McDonald's Super Mario Bros. 3 promotion way back in August of 1990! First up: a jumping Raccoon Mario toy! Get the 3D models here: archive.org/details/kesh...
Introducing Snaps, visual programming meets physical computing on the Playdate™! Kids code wirelessly, controlling real electronics via a breadboard. No cables on the console, just pure creative freedom. snapsedu.uk #Playdate #Coding #STEM
As is now tradition, I’m wearing my Crankles shirt for good luck and an easy stream during the @play.date Community Awards. Only this year I have a little extra luck.