๐”…๐”ข๐”ซ, ๐”’๐”ณ๐”ข๐”ฏ๐”ฉ๐”ž๐”ก๐”ข๐”ซ ๐”Š๐”ฌ๐”Ÿ๐”ฉ๐”ฆ๐”ซ

@ben.armeritter.rest

Worldbuilder, Environment Artist Big Bike Game Drawing & Painting ๐Ÿ–‹๏ธ๐Ÿ“œ Once and Future Character Artist ๐”–๐”ด๐”ฌ๐”ฏ๐”ก๐”ฃ๐”ฆ๐”ค๐”ฅ๐”ฑ๐”ข๐”ฏ โ„‘โ„œ๐”๐Ÿ—ก๏ธ๐Ÿ›ก๏ธ

I keep seeing people saying the games industry is going through a crash, but it really isn't. That implies the industry itself is in trouble. Big publishers and platform owners are all making big profits, and are still laying people off and closing studios. It's not a market crash. It's vandalism.

Our games industry is people. Our studios are people. Our teams people, our games by people for people. Our games are made by people, in groups of people, in teams of people, making people things for people. The magic is people, and the people deserve so much better than all this. I am so sorry.

Oh so you're telling me the young people of today grow up in a culture that is both the same and very different to that which I grew up in and I need to adjust my brain accordingly while still recognizing our essential sameness? That sounds like some shit a guy born before or after me would say.