Blader's Alt

@bladerlbm2.bsky.social

Using this until Bsky support recover my main account I am a youtuber: https://youtube.com/@bladerlbm?si=OqFxuo4_34YBOQ00

Something I regret about my Hollow Knight video in retrospect is framing the critique primarily through the lowering of depth, and not the shrinking of healthy design space I have evolved a lot as a critic/writer

Something that does concern me about "Woon", is the fact that it will certainly alienate and filter a lot of fans coming in from "Pizza Tower", and I hope that wave of thousands of people does not pressure the team into making undermining changes post-release

The current round of 1cc discourse reminded me of how stupid ppl are about conflating run based with difficult constantly, all the more baffling in an age of roguelites. Arcade games arent gonna be completely effortless, but there are a lot of games u can 1cc after a handful of runs or blind

Its why you will notice how much of the discourse always revolves around framing, getting casuals into it, softening it design, etc The discourse is often led by people who conciously or subconciously have not "bought" into it

Blader's Alt@bladerlbm2.bsky.social · 3w ago

Arcade discourse constantly produces baffling takes because its the only style of game where majority of people in the conversation are speaking purely theoretically with no experience (even those who claim they like them)

Arcade discourse constantly produces baffling takes because its the only style of game where majority of people in the conversation are speaking purely theoretically with no experience (even those who claim they like them)

There's so many bizarre pro status quo takes wrt credit feeding being ok despite the tiny amount of new games that force 1cc's. Those games tend to work just fine for ppl but still there's so few of them that "it won't work" is not even remotely a justified take

My refusal to defend continues is a great example of putting values over defending Arcade games There are two excellent arguments that I refuse to subscribe to out of principle

Painful review of the Capcom Beat 'Em Up Bundle on Steam that really highlights how destructive the continue system was to people's perception of arcade games. The beat 'em ups mentioned play wildly different from one another if you're actually trying to survive on 1 credit.

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I don't believe the player should have any productive creative input in a game, they should be treated almost entirely as a pilot with no independ will to make any decisions outside of achieving the dev goal in the most efficient way they can currently manage/find:

scraped into the most pathetic Ketsui 1CC of all time. I wouldn't have it any other way. i honestly thought it was over when i got hit (after hitbox-scamming my way past another), but turns out i had an extra life from not dying on the descent. Thanks Ikeda-san.