Incredible Blue Sky participation this year. As far as the tag #Blocktober goes there’s an huge amount more posts than last year, maybe more than other platforms too. 🧡 🎃
Blocktober
@blocktober.bsky.social
Blocktober celebrates the creativity of video game designers and encourages the sharing of "blockmesh" layouts.
Hey all, as it's #Blocktober and nearly Halloween, thought I'd share a recent horror inspired #blockout I put together. Lots of environmental storytelling, atmosphere and unease in this one. More breakdown and link to the playable on the old blog if any one is interested: lnkd.in/eyMXavEq
Some screenshots from my first blockout of the Powerball level Playgrounds 🏗️ #gamedev #indiedev #blocktober #screenshotsaturday #blender3d
Hi Friends! long time no see, I'm back in #Blocktober! with a blocking I made yesterday!🧱 It's a 1:1 scale of The Helm's Deep Fortress ⚔️! from Lord Of The Rings: The two towers :) Hope you enjoy it :D #levelDesign #LordOfTheRings
Started a speedmodel process of the home island for one of my projects. Did about 8 minutes of CSG placement and got about 3 minutes out. Might want to do a full video if I end up doing a full level blockout. I'm still new to this so advice would be appreciated! #godot #blocktober
blocking out / outlining the level in cube grid in #UnrealEngine - I have a basic flow now but discovered some pacing where the beats I want the player to experience dont line up where I want them. also want to vary the elevation a bit #blocktober #gamedev
#Blocktober is in full swing! Here is some more pictures from my blockout piece I made for my portfolio :D Happy #blocktober! #gamedesign #leveldesign #ue5 #blockout #indie #gamedev
For the #blocktober, I'm participating in the Steve Lee LD Jam Here is a very, very early part of my level based on the theme "Escape" #leveldesign #gamejam
Another #Blocktober Piece! 🤩 I present my level Chrome Cemetery! Happy Blocktober!! 💫 #indie #gamdesign #leveldesign #blockout #level #game #gamedev #indiegame #ue5 #unrealengine
Nice progress on the map and planning today. Still need to do the elevation pass. Just small elevation changes I think. I suppose a room or two could have a terrace but its mine tunnels mostly. Using @maxpears.bsky.social level design kit to help plan this out :) #blocktober #unrealengine
To celebrate #Blocktober here’s a side project I worked on not too long ago! Not sure if it will ever see the light of day, but had a blast making it :) I also love experimenting with new tools for side projects, for this one I used @maxpears.bsky.social LD-KIT and really enjoyed working with it!
Wrote another short devlog about our process for one of the levels! Super happy with how this area turned out ✨ #blocktober #leveldesign #indiedev #gamedev
From blockout to bespoke 3D mesh 😍🐍 Full devlog about our process here: feebleminds.se/2025/10/08/d... #blocktober #indiedev #gamedev #soulslike #roguelike #3Dart #leveldesign
#Blocktober Piece! 🤩 More pictures from my level Chrome Cemetery! Happy Blocktober!! 💫 #indie #gamdesign #leveldesign #blockout #level #game #gamedev #indiegame #ue5 #unrealengine
#Blocktober is in full swing so time to show a few progress shots from a fun side project I'm working on! Very happy with this garden section so far 🌱✨ #gamedev #indiedev #leveldesign
The #blocktober continue, and my Doom level too ! #leveldesign #gamedev
May the mighty #blocktober continue! Here's a Metro 2033 inspired blockout. My #leveldesign themes were decision points, combat & pacing and other good stuff like vantage points and environmental storytelling. More breakdown over here: timnewsome.me/level-design...
#Blocktober Piece! 🤩 More pictures from my level Chrome Cemetery! Happy Blocktober!! 💫 #indie #gamdesign #leveldesign #blockout #level #game #gamedev #indiegame #ue5 #unrealengine
#blocktober I want to post some progress on how the Quake level in Unreal Engine is going. I have saw that the hard difficulty and tricky positioning of enemies was causing players to fail. Instead of giving up, they tried again. Now I want to experiment with creating a satisfying challenge.
Some screenshots 📸🌱 Will be doing a little playtest of this area with some friends later today. Can't wait to hear what they think! ✨ #blocktober #gamedev #indiedev #leveldesign
#Blocktober is in full swing so time to show a few progress shots from a fun side project I'm working on! Very happy with this garden section so far 🌱✨ #gamedev #indiedev #leveldesign
Been mucking about with a first person testbed in Godot because I am easily distracted. Knocked together a short level with oldschool DOOM slidey doors, since you'll spot issues in a more structured gameplay environment that aren't necessarily going to show up in a more open sandbox. #blocktober
I have released a portion of the presentation materials from the online seminar event "Level Designer's Matrix," hosted by CG WORLD and held on June 28, 2025 in Japan. Level Designers: The Diplomats of Game Development www.docswell.com/s/my_syumi_g... #GameDesign #GameDev #Blocktober
【公開用】“外交官”としてのレベルデザイナー_Level Designer's Matrix | ドクセル
2025年6月28日開催、CG WORLD主催のオンラインセミナーイベント「Level Designer's Matrix」 https://cgwor...
docswell.com
And some more progress shots for #blocktober! 📸 Having a lot of fun working on this project and seeing it slowly come together ✨🤖 #leveldesign #gamedev #indiedev #unrealengine
Some screenshots 📸🌱 Will be doing a little playtest of this area with some friends later today. Can't wait to hear what they think! ✨ #blocktober #gamedev #indiedev #leveldesign
Just made some friends playtest this area so I figured I'd share a short snippet of the recording ✨🤖 #blocktober #prototyping #leveldesign #indiedev #gamedev
And some more progress shots for #blocktober! 📸 Having a lot of fun working on this project and seeing it slowly come together ✨🤖 #leveldesign #gamedev #indiedev #unrealengine
Initial stages of a layout for a sci-fi engineering level of a boomershooter, where the player must travel down the stages to decouple the reactor. Inspired by the Star Trek Watchtower class, Halos infamous library and the Gears four level In and Out. #Blocktober
Este año he estado bastante liado como para participar en el #blocktober pero hoy he pensado que no estaría de más hacer un nivel de Quake (vagamente) inspirado en una cárcel
New day = new room for my #blocktober level #leveldesign #gamedev
Charlie and I wrote a whole series of blogs about prototypes for #blocktober. This one is more of an intro, and we have one for paper prototypes, wireframes, and greyboxes. #gamedev #indiedev
Did you know X-Com was almost canceled? They were saved by their prototype. #gamedesign #gamedev #gameproduction
It’s great that I have finally something I can share for #Blocktober no longer under NDA. This is one of the (many) “beat’em up” coop prototypes I worked on at Tequila. It was a set of level tiles procedurally ensambled like Warframe youtu.be/4SmsGanQP-k?...
Procedural Mission gameplay - Tequila Works unreleased project
YouTube video by Alejo Silos Leal
youtu.be