It hasn't even been that long and people already found a debug code for Dragon Hopper, amazing.
Happy unreleased Virtual Boy games day.
Brenden
@bro3256.com
the guy who owns a Famicom and admin of FamiWiki (24) (profile picture by Akfamilyhome) 592/1042 Famicom cartridges https://famibro.com
It hasn't even been that long and people already found a debug code for Dragon Hopper, amazing.
Happy unreleased Virtual Boy games day.
Beyond the NES is ready to share with the world!!! --Coming August 18th to Kickstarter-- www.kickstarter.com/projects/syn...
Coming soon: Beyond the NES: Rediscovering 8-bit on the Japanese Famicom
Discover the 8-bit games you missed. A curated, 300+ page collector's guide to the Japanese Famicom library.
kickstarter.com
It took about 2 months of work but I finally got my TurboGrafx-16 working after I initially bought it at Socal Gaming Expo this year. The amount of hurdles I had to jump through just to get this console working was ridiculous but now I can enjoy some TurboChip gaming in glorious S-Video.
I've been a bit Doraemon brained lately but I put that to good use. famiwiki.net/wiki/Doraemon
Doraemon
famiwiki.net
Y'all the Console Archives release of Doraemon has Famicom mic support.
I've been uploading box art and cartridge image files to FamiWiki and when I got to this game I saw an opportunity and took it. The infobox is normally on the right side but in the spirit of this particular game why the hell not.
I played it last night with friends watching and it is laughably bad. It's basically the embodiment of what looks cool on paper but in execution its not pleasant. I might do a quick thread going over the issues I have.
Kotaku parading that garbage "recompilation" Generation 1 Pokémon project is genuinely upsetting. I was hoping the communities would reject vibe coded garbage, but these people are now intentionally hiding the usage and even lying that it's hand-written to peddle their slop onto others.
Good time to mention that the guidelines on FamiWiki were updated not too long ago to discourage adding information about third-party grading. Not that we had any plans to cover that stuff anyways.
"...PSA wanted to inspect them, authenticate them, and find out exactly what these things were." I'm sorry when did we decide that grading companies were the de-facto experts instead of collectors who've been in this for far longer? An interesting discovery but ugh.
We discovered a new variant of Super Mario. Bros. nintendowire.com/news/2026/07...
I like to keep people on their toes~ That and I asked Pennywise about it on a whim once as I love mahjong, then he had the script out and in my hands in no time. Was very much an "oh, we're doing this" moment haha
Of all Japan-only Famicom games to get an English fan translation this is the last one I'd expect to get one.
Save Onigard from the clutches of Emperor Mahj with the power of riichi mahjong! Mahjaventure: Warring Tiles for the Famicom is out now in English! Patch: github.com/Eight-Mansio... Hacking: Pennywise Translation: @snowyaria.goodorevengreat.games Graphics: @nichetopic.bsky.social and Graphicus
Someone took this footage from our digital archive earlier this week and reuploaded it YouTube without attribution. Wow where did that cool video come from!!! So we uploaded it ourselves at higher quality. C'mon, people
By popular demand: we clipped the public reveal of Banjo-Kazooie from Anthony Parisi's E3 1997 video! This footage (narrated by NOA's Ken Lobb) predates the release of the game by a whole year.
I find it incredibly odd that this is how many people are finding out about the existence of the Famicom Box. As a sidenote, this is basically the only notable product released in Japan to use the Nintendo Entertainment System branding, but it's still called a Famicom for some reason.
Fully-functioning Famicombox discovered in a Japanese love hotel: https://gonintendo.com/contents/63154-fully-functioning-famicombox-discovered-in-a-japanese-love-hotel Who's up for some co-op?
The historic "PlayStation mic drop" from E3 1995 recorded by Anthony Parisi, footage sourced from the VGHF Digital Archive.
New in our digital archive: We're taking you back to E3 like you've never experienced it. Explore thousands of pages of ephemera and nearly 24 hours of video from the history of the Electronic Entertainment Expo Read more: gamehistory.org/e3-history/
Revisit E3 Like You've Never Seen it Before
YouTube video by The Video Game History Foundation
youtube.com
I was discussing Famicom variants with folks on Discord and so I compiled a few examples from my own collection. Above are boxed copies of Mahjong, left side are front sides of Popeye cartridges, and right side are back sides of 4 Nin Uchi Mahjong (4 Player Mahjong). Can you spot the differences?
People felt like Nintendo pulled a fast one on western gamers by giving them an easier, weirder SMB2 than the one Japan got. Also once SMB3 came out and was much more in line with the first, SMB2 became an oddball outlier along the lines of Zelda 2 and Castlevania II.
I'm curious as to why there was such a big stigma against Super Mario Bros. 2 (USA) whenever the often repeated story of its origin is repeated. When I first started getting into retro games in the 2010s it seemed like there was an attempt to course correct the narrative via historical context.
Nintendo did not choose a "random" game to become the western Mario 2. According to @winwinirwin.bsky.social's great SMB2 book, Doki Doki Panic began as a prototype for a Super Mario Bros. sequel focused on block-stacking and vertical progression. more: thrillingtalesofoldvideogames.com/m4#50
Happy 43rd Family Computer, or Famicom. We're the same age, I'm just a couple of weeks older :) I grew up with the Commodore 64 but my appreciation of the Famicom has grown massively over the years. That's why I made some of my own boxes for games and have drawn box art tributes and more :)
Happy 43 years to the Nintendo Family Computer aka Famicom! Released on this day were arcade home conversions of Donkey Kong, Donkey Kong Jr., and Popeye.
Been doing research on the North American NES release of Stadium Events out of curiosity and found a brief write-up from April 2002 from a section covering "the holy grails of collecting". It's one of the earliest examples of people recognizing its rarity.
Haha imagine an actual example of a physical release of a game for a Nintendo platform where it released on multiple cartridges. Except we don't have to imagine it, this actually happened.
if deltarune was on DS (sorry DSi fans)
I think making mistakes is normal and that apologizing and correcting said mistakes is good actually.
the neurodivergent feeling of wondering if you weren't you
I think it's worth considering giving this video a watch right now, particularly at 43:19.
[NEW VIDEO] Neo Geo Pocket Wasn’t Killed by Pokemon Today we dive into the history of the Neo Geo Pocket, SNK’s underrated handheld console, and it's war with Nintendo's Game Boy. youtu.be/ojxn1ucTX0M
One day I will have a copy of this, though probably just a loose copy to soften the blow on my wallet.
Gimmick! A super rare Famicom gem interestingly released in 1992, while the *Super* Famicom was already taking over. It also had its own sound chip which made the music extra sick. NFS ⭐️
some doorknob released a fake panel de pon gbc "proto"; it's based on the recreation hack project and is full of things like "new graphics tricks that weren't there even in the original" so if you hear any news about that: sorry to disappoint
It appears the alleged prototype ROM is confirmed to be a hoax as the "round clear" screen does not exist in the final ROM for Pokémon Puzzle Challenge as it was made specifically for the restoration ROM hack.