Carmen Lights

@carmenlights.bsky.social

Senior Lighting Artist for games 🌙 Prev: @Blizzard_Ent @wickedgame @Fable Cinematography - Art - Light is my medium ✨| BAFTA UK https://www.artstation.com/carmenlights

My favourite part of the Electric Dreams exhibition at the Tate is Suzanne Treister's "Fictional Videogame Stills" that she made on an Amiga 1000 in the early 90s. We only have them now because she took photographs of her art on the screen back then - the original Amiga discs have corrupted!

Photograph of one of the fictional videogame stills 
"Is this the beginning of an unsolved mystery?"

A bit of a late announcement, but I’ll be at GDC this year as part of the Pixelles Ensemble! 💜 Feel free to message me if you’re there and you’d like to meet-up and chat. (especially if it’s art/lighting/cinematography)

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You've been wanting to get an exclusive look at the latest indie gems?💎 Look no further, because we're looking for motivated game industry peeps to join our Indie Arena Booth jury this year 🙌💗 Come have a look at our submission form - we look forward to hearing from you! 👉 forms.gle/h9yBMvqXnQEp...

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Just read a silly take on ray tracing not being noticeable. Nah Piss on something other than lighting if you want to talk about marginally meaningful art/tech improvements in games. Lighting is one of the most powerful levers around to make something feel quality regardless of level of detail.

Hi everyone! Time to introduce myself ✨ I am Carmen, I work as a lighting artist for games, currently on the ARPG No Rest for the Wicked! I previously worked at Blizzard on the unannounced Survival Game. I've been in games for 5+ years 💚 I have a deep love for moody lighting and cinematography.

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