Castlemouse

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TTRPGs OSR vibes Sword and Sorcery 1980s style fantasy

The mummified horror from a piece by Clyde Caldwell haunts this 1995 ad for Ravenloft: Stone Prophet, an RPG for PCs by DreamForge The illustration was earlier used on the cover of Touch of Death, a 1991 TTRPG module from TSR, both set in the nightmarish campaign setting of Ravenloft!

AD&D Horror Role-Playing Rises Again!

Escape the dreaded realm of Har'Akir before the ancient mummy Anhktepot awakens - and ends your stay himself!

This all-new adventure in the RAVENLOFT game world has more puzzles than any other AD&D computer game! Treacherous dungeons abound. New monsters lurk around every turn. New tactics make combat more challenging. Now you can even fly, which adds a whole new twist to battles. High-res VGA graphics produce the visual quality of SuperVGA without an SVGA card. Add an eerie, digitized musical score and sound effects, and you'll be wrapped up in this exciting game for hours on end!Artist: Clyde Caldwell

"Touch of Death"

A huge, four-page ad from 2000 for Nihilistic Software's Vampire: The Masquerade - Redemption, an RPG for PCs Adapting White Wolf's famous TTRPG setting, you're a 12th century crusader-turned-vampire questing across the centuries for his beloved. It even featured a multiplayer "Storyteller" mode!

The first page is scrawled with the words "The Tale is Legendary." And on the second page, "The Story is Yours" featuring a large screenshot of the "Storyteller" multiplayer mode allowing one player to host an adventure and actively change variables on the fly in designing their own online quest for other players to participate in. 

The other two screenshots above it show scenes from the game which mixed both first and third-person views as you journey from the 12th century to the modern age in a linear quest.These two pages show screens from the game (such as one which displays a party of fellow fighters) and two screens showing more of the "Storyteller" mode with tools to edit levels and create your own character to participate in others' adventures online.

There are two quotes, one from Computer Gaming World which briefly notes "...a Bleeding-edge RPG..." and another from the E3 Game Critics Award that says "Best RPG of E3", though when it finally released, it met with something of a more chilly reception.

The artwork of Ultima IV: Quest of the Avatar by Norimasa Matsushita used on the cover of the novelization published in Japan, in 1989. Removed logo/text, applying the usual upscale/clean/retouch process.

Ultima IV: Quest of the Avatar clean artwork by Norimasa Matsushita used on the cover of the novelization published in Japan, in 1989. Image depicts a young bard in a white attire, with a leaf crown on his head while seating next to an armored warrior with a red cape and a sword stuck on the ground and a young woman with short blond hair, in dingy clothes, holding a staff. There's some vegetation on the right side. In the background, the figure of a bald man with long fingernails holding a staff with the form of a snake can be seen in tones of blue. The whole scene is inside an intricate blue frame with a yellow toned ankh sitting in the middle on the bottom.