Colin McInerney

@colin.how

Game designer, programmer, writer. Studio Head @pedalboard.games. Sometimes @strangescaffold.bsky.social and @criticalbliss.bsky.social Website: http://colin.how Buy CRDM1RR: https://store.steampowered.com/app/3830150

i've been working out three times a day, getting my 10k+ steps in every day, and eating healthier portions. i'm down 10 pounds and feel good. it's nice.

This is your informal (not formal) notice that Act Two (the second half) of Ambrosia Sky (an atmospheric sci-fi cleaning game about saying goodbye) comes out next week (August 6th). It's a free (🚫💰) update for all existing owners, which could be you (the person reading this)! ➡ ambrosiasky.com

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An enormous congratulations to each and every developer that worked with me on Strange Scaffold's very first driving game. (I'll tag them throughout the day.) This was one of the most challenging games that I've ever made, but I'm grateful for all of these talented devs for sticking the landing <3

Strange Scaffold@strangescaffold.bsky.social · last wk.

Truck-kun is Supporting Me from Another World?! Is OUT NOW on Steam and XBOX Series X|S Send pedestrians to another world to pay your soul debt to a buff elf girl who lives in your head in our OVA sized isekai driving game 🚚💨 store.steampowered.com/app/3642010/... www.xbox.com/en-us/games/...

i don’t really watch video essays on youtube anymore but i’ll never be able to shake the specific intonation that @errant-signal.com had in his watch_dogs review’s opening words: “I HATE Aidan Pearce.” i felt that deeply and still do.

started experimenting with variable caps on velocity, and not necessarily capping the player's velocity when they get to a new state. for now, functionally, this means long jumps add speed up to a cap, and that momentum can be maintained somewhat in other states.

started experimenting with variable caps on velocity, and not necessarily capping the player's velocity when they get to a new state. for now, functionally, this means long jumps add speed up to a cap, and that momentum can be maintained somewhat in other states.

i beat what is functionally the final boss of clair obscur: expedition 33 and let me just say that was one of the best games i've ever played and i'm so glad there's a whole game's worth of superbosses to fuck up