Connie Geppert

@corneliageppert.bsky.social

Founder & Director of JO-MEI / Art & Creative Director / Writer, Leveldesign & other shenanigans • SEA OF SOLITUDE • former comic artist • TED Talks Speaker • Interviews LA Times, NY Times, LeMonde, Die Zeit, Guardian, Variety etc • www.jo-mei.com

Heyo, what's up!✨ I'm a technical artist from berlin who loves shaders and visuals of games, so you'll probably see me talk a lot about this! Let's see what this here is all about☺️ (also guilty of spending way too much time in BotW just staring at stuff for research!)

10th anniversary Journey thread, recreated: I was the art director of thatgamecompany's Journey. It set the course of my career and my art. I'm forever thankful to the community of players and their incredible love for the game. This is a thread comparing early dev images and how things shipped.

The intro title shot from the PS3 game Journey. This is from the finished game. The title "Journey" is displayed above a distant mountain, with the player character seeing it from atop a sand dune.The intro title shot from a work in progress version of Journey. The title's font is different, the composition is asymmetrical, and the distant mountain is not as tall as the final version.My initial sketch for the title shot for the game Journey. A simple, small line drawing featuring the player character in the foreground and the mountain in the distance.

5 years ago i had the incredible opportunity to give a TED Talk about our little gem, SEA OF SOLITUDE! Still one of the most incredible experiences! 2,4 Million views by now, what a great journey these years had been. Not too long anymore until our new game is ready!! 🥰😃 www.ted.com/talks/cornel...

A video game that helps us understand loneliness

Step into artist Cornelia Geppert's visually stunning video game "Sea of Solitude," which explores how battling the "monsters" of loneliness and self-doubt can help us better grapple with the complexi...

ted.com

On the first day of the long awaited summer break they found the key in their mom's garage. It took them 3 more days to muster up the courage and explore their late grandpas house or "the haunted trap of deEeeath" as everyone in the street called it!

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