David Coeurjolly

@dcoeurjo.bsky.social

Research Director at @cnrs.fr and @LIRISLyon, PEPR ICCARE https://pepr-iccare.fr, GdR IG-RV https://gdr-igrv.fr, GRSI https://www.replicabilitystamp.org, digital geometry DGtal.org @dgtal.bsky.social, geometry processing, computer graphics and geek stuff

Old but cool stuff, the Firing Squad Sync problem: For a 1d cellular automaton with n cells, how to design the transition rules (with the smallest number of states) such that all cells are synchronized at the same « FIRE » state?

This is a fantastic program for people of underrepresented genders in the graphics (and hci/graphics) research space. Please share with your network and gently bully your colleagues and advisees into applying. Deadline March 27, application package is fairly light!

WiGRAPH@wigraph.bsky.social · 6mo ago

Applications are open for WiGRAPH's Rising Stars program! Ph.D. students and postdocs can apply for a two-year program of mentorship and workshops co-located with SIGGRAPH 2026 & 2027. 📝 Learn more and apply here >> www.wigraph.org/events/2026-... ⏰ Deadline March 27

Super happy and honored to share that our paper "BSP-OT: Sparse transport plans between discrete measures in log-linear time" won a *Best paper award* at SIGGRAPH Asia 2025! If you are here, come see my presentation about this work Wednesday afternoon! Many thanks to the award committee!

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Baptiste GENEST@baptiste-genest.bsky.social · 10mo ago

Computing the exact bijection of the optimal transport (OT) problem between very large point sets is completely untractable… In our SIGGRAPH Asia 2025 paper: “BSP-OT: Sparse transport plans between discrete measures in log-linear time” we get one with typically 1% of error in a few seconds on CPU!

Source Code now available for our ACM SIGGRAPH project C-Tubes: Design and Optimization of Tubular Structures Composed of Developable Strips Paper and code: go.epfl.ch/c-tubes Authors: Michele Vidulis *, Klara Mundilova *, Quentin Becker *, Florin Isvoranu, Mark Pauly *joint first authors

Implicit surfaces are great, but if you are not Inigo Quilez, it's really hard to control how they look... That's why I'm really proud to annonce our Eurographics 2025 paper: "Implicit UVs: Real-time semi-global parameterization of implicit surfaces".

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