Dennys Kuhnert

@dennys.bsky.social

XR Developer • Neuro & Biotech Engineer • Creator of Hand Physics Lab, Surgineer & Holoception • Co-Founder & CTO of Holonautic

Hand & Controller! 👀 🙌 Working on adding multimodal support for Hand Physics Lab allowing seamless switching between hand and controller tracking and allowing both at the same time! Very handy for specific objects like guns and Badminton rackets! 🔫🏸

are you tired of using a simple angle for 2D rotation? are you missing that sweet double cover from quaternions? well look no further!! introducing: 🎉 2D quaternions 🎉 😎😎

Freya's notes on 2D quaternions, showing how to rotate a vector using a 2D quaternion, which has one real aka. w-component, and one imaginary component. This is basically a complex number, which you can already use for rotations directly, but with extra steps to ensure you have double-cover (which is generally just a nuisance). So yes this is a shitpost but it's also real functional math/code lol

Half-Life 2's 20th anniversary update is out, episodes were merged into the main game, and added workshop support. It is also free to keep if you get it until 18th.

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Hi BlueSky! I'm a veteran VR dev (Job Sim, Vacation Sim, Rick & Morty VR, etc.) working on my first indie VR game! Now that I'm quitting Twitter where I posted all my work, here's a thread summarizing the journey so far, for those who aren't familiar. 🐧🥽🧵👇 #gamedev #GodotEngine

Screenshot from my untitled penguin VR project, with the player penguin holding a fishing rod and a Godot plushie. An NPC penguin in the background looks at the player.