Jordan Ramée

@jmramee.bsky.social

Editor ‪at GameSpot‬ who covers a lot of games where you roll dice or play cards. BLM ✊🏾 They/Them Email: jordan@gamespot.com // My work: gamespot.com/profile/jordanramee/

Spent the last few days chatting with queer men in the Love and Deepspace fandom about its homophobia problem, and why some fans are protective of the game to the point of resisting even men who like men taking part in the romance game's community. kotaku.com/love-deepspa...

Love And Deepspace’s Gay Fans Say It Has A Homophobia Problem

The otome hit is a worldwide phenomenon directed at women, so what happens when men who like men want to try?

kotaku.com

Deeply confused about basically every decision made in this remake. I wrote about Black Flag a lot in EVERYTHING IS PERMITTED, and I played it a couple times for that project alone. Cutting out the Abstergo office stuff is just artistic malpractice.

Morgan Park@morganpark.bsky.social · last mo.

I tried something different for my Assassin's Creed Black Flag remake review. I played the new game... and then beat the 2013 original as well. www.pcgamer.com/games/assass...

Well, I've been affected by the Bungie layoffs, and I guess I'm now looking for work. I'm a senior narrative designer on Destiny 2. I'm going to thread a little list of stuff I've done on the game; normally I go out of my way to avoid attention, but today I'd appreciate reposts.

Sorry, maybe I shouldn't say this but ahahah. I am very angry. So I went to Xbox's Fan Fest event to attend a preview event. And it was the most flagrant display of wealth imaginable. Five stories filled with caterers and hundreds of smiling faces there to assure me of the brand's strength.

Genuinely hope any of the teams who paid 500k to have their trailers play with de-synced audio are refunded or compensated in some way. Obviously I know SGF doesn't want this and is likely doing everything they can to fix it, but this moment is SO important to these teams, it's such a huge bummer.

Hello friends. If you're wondering WHY I've been MIA, the truth is I've been in between places here in Chicago. FINALLY I found a place (for a few months) and I'm trying to help raise first months' rent until June 1st, when I start my new job! If you want to help, please donate/spread the word!

A femme presenting, dark-skinned person wearing a pair of headphones, golden eyeshadow, a red bandana, and long silver passion twists. She is wearing a green button up shirt and a black jean jacket over top, and gives two peace signs to the camera which is pointed up as if it's on the ground.

Once again, sharing my commission info! I'm always happy to help other bring their OCs to life, as I do with my own^^ I know how special an OC can be to someone. Mine are really important to me, and seeing them drawn is one thing I love that I want to help other people to have^^

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Good morning! I highly recommend anyone who thinks they might possibly interested to apply for my job at IGN. It is a fantastic (UNION!!!!!) job working with the absolute best people. I have loved it with all my heart. You will too. www.ziffdavis.com/careers/jobs...

Search Jobs - Ziff Davis

We hire only the best and brightest because we know it takes great people to make a great company. We embrace the power of collaboration, have an entrepreneurial spirit and promote a work environment ...

ziffdavis.com

One Of My Favorite TTRPGs Is Kicking Butt On Kickstarter

Dungeons & Dragons is practically synonymous with "tabletop role-playing games," but sometimes you want something a little different. Or at least I do. And in the wake of Wizard of the Coast's 2023 OGL fiasco, a ton of TTRPGs that are D&D-like but different in their own way popped up--Critical Role's Daggerheart, Kobold Press' Tales of the Valiant, The Arcane Library's Shadowdark, Gila RPGs' Dragon Slayers, and MCDM Productions' Draw Steel, just to name a few. My favorite of the lot (so far--time and money prevents me from playing everything I want to try) is Nimble, which originally existed as an alternative ruleset for D&D 5e in 2023, but then it evolved into its own system in 2024 with a Backerkit crowdfunder that exceeded its $5,000 goal by over $260,000. Now, Nimble is on Kickstarter for a reprint and expansion, and it has overshot its $50,000 goal by $663,000 with a week to go (as of publishing this article). Nimble is a system built on speed. It accomplishes this by being more efficient than a lot of other combat-driven TTRPGs. Just comparing it to D&D 5.5e, Nimble has four ability scores instead of six, and 10 skills instead of 18 (which is too many, WotC!). These changes make for a smaller and easier-to-track character sheet. This also makes it very easy to onboard new players, even if they've never played a TTRPG. Instead of keeping track of the pages of notes you'd need for something like D&D, Nimble only asks you to keep on top of what amounts to half a page of numbers when you're first starting out. In Nimble, you can understand your character at a glance. Combat is where Nimble really shines, though. There aren't a ton of weapons and spells but each does something unique and is useful, and since initiative puts emphasis on the players going before enemy creatures and attacks almost always hit, every player feels suitably heroic whenever combat happens. A simple and easy-to-remember action economy and loosy-goosey handling of initiative order ensures the Game Master can keep battles feeling punchy and fast-paced as well, controlling the tempo of every scene and creating avenues for the players to be both creative and tactical. My biggest qualm with D&D, especially at the higher levels of play, is that a single combat encounter can last for three to four hours (sometimes longer!). In Nimble, the longest encounter I've ever had was an hour. I like having room for the exploration and social pillars in my sessions, which typically only last for three hours.Continue Reading at GameSpot

dlvr.it

Brotherwise Games is expanding our team! If you're passionate about social media and engaging the tabletop community, please consider applying for our Social Media Coordinator role! Links to job description and application below 👇

Brotherwise Games: We are Hiring! Social Media Coordinator