Mark Videon

@realmarkvideon.bsky.social

Digital products, factories, markets and more. Don't miss a thing. https://blog.markvideon.dev

Flutter Scene 0.23 is out. Realtime 3D on Flutter's native graphics stack, Flutter GPU and Impeller. No forks. No platform views. Just vanilla Flutter. Global illumination, reflections, compressed glTF/KTX2, and six bundled agent skills that make vibe coding with Scene fun.

points at sign: THE GAMES INDUSTRY’S CUSTOMER IS THE STOCK MARKET, NOT THE GAMER Live service games are seen as ‘worth the risk’ because when one blows up (Roblox, Fortnite, GTA Online) it makes so much money that it covers all previous failures and more. What gamers say is irrelevant to this.

Zack@zman990.bsky.social · 4w ago

@alanahpearce.bsky.social As someone who knows more about the gaming industry, do the higher ups just don’t listen anymore or do they just have selective hearing? Do we need to throw physical money at them and tell them “we want just a single player game, no multiplayer.”

I heard my best friend during my senior years in high school passed away in the last couple of days. To be honest we were estranged but it is nevertheless surreal. We had some great times and I'm sure that he knew that. We brought Game Boys into math class to play Pokémon,

Good Evening, “video games” was a 45 year sociological study conducted by hardware development industries. We are now complete with our study. Thank you for your time.

Phil Spencer was tasked with achieving enterprise software grade returns in a games market where Microsoft is decidedly third of three places. Truly remarkable misunderstanding of the games industry from one of the world's largest companies

Jason Schreier@jasonschreier.bsky.social · 3mo ago

BREAKING: Xbox is planning major layoffs next month, Bloomberg has learned, as new CEO Asha Sharma confronts a bleak picture and plans what she calls a "reset" of the business www.bloomberg.com/news/article...

AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, AI, blog.markvideon.dev/the-one-abou...

The One About AI

I have previously made some allusions to the saturation of LLMs in the current moment by comparing it with what happened during the last major hype cycle. Today as a developer it seems every conferenc...

blog.markvideon.dev

'Microsoft in games' continues to live in my head rent-free. I think their big problem is managing certain kinds of IP that has a life outside of digital products. The strengths and weaknesses of IP like Forza and Flight Simulator are pretty well aligned with the strengths and weaknesses of MS imo

I feel like the 2026 Xbox and AI strategy is going to look and sound a lot like the 2013 Xbox and Azure strategy Third-party games are probably not going to do a bunch of custom integrations for the platform in last place, so not sure what gives