After a lot of head scratching and debugging my Gameboy miniMIKE project, it looks like I've finally gotten 7 room high levels working including the Minimap! That means the maximum level is 56 tiles high and the game steams in the correct rows from the larger level data 💪🎉
Syntax Error Software
@syntaxerrorsoft.bsky.social
I'm Paul, an indie software developer and retro machine lover; especially the C64! I also do 3d printing when I can, but my printer is in storage right now.
Decided to update latest releases of x65 (65xx assembler) and IceBro Lite (#C64 VICE debugger) after some fixes and a long time since last release: github.com/Sakrac/IceBr... github.com/Sakrac/x65/r...
Release CMake builds, Sokol Backend · Sakrac/IceBroLite
IceBro Lite release notes Here’s a polished GitHub-style release summary you can paste into a release post: Highlights This release focuses on modernization, platform support, and a smoother debugg...
github.com
miniMIKE on the gameboy has progress!!! I'd like to thank my Mum and Dad (hehe), and AI lol! I didn't understand the gbdk well enough, especially converting my Pascal code to C, so AI has been very helpful for that bit!! :) Laggy due to the screen2gif capturing...
Developed by @spratt.itch.io, enjoy this grid-based puzzle game about carving bite-sized wooden sculptures while managing gravity and tricky geometry! Woodworm is out now! Take a look:
Woodworm | Release Trailer | Frosty Mini 2025
Featured in Frosty Mini 2025! Watch the full showcase here: Steam: https://store.steampowered.com/app/3404590 Find more games made in Australia and Aotearoa New Zealand on our Steam event page…
youtu.be
#OmniPas Pascal cross-compiler improvements!. I've added in better mouse-hover code insight info into OmniPas now. I haven't uploaded the new version yet though. It shows proc/func parameters and constant values :)
our indie game: - a slow-burning horror RPG - meet (or date) 10+ charming characters - fast-paced combat - customize your playstyle with crafted items and combat abilities - build a new life on a remote island
Some video of my Gameboy editor in action! It includes HW tile flip X/Y with single tiles and with the tile selection brush! Any lagging is due to my computer not restarted and too many things open lol 😂
I’ve been updating a lot of the attack animations for Destiny Spire since they were pretty old and done before I had animated much. The new version of Boulder (shown first) is definitely more satisfying than the old dinky rock lol #indiegame #retrogaming #rpg #jrpg #pixelgames
Moar Gameboy editor progress...some tilemap editing now (doesn't save with project, or export yet) :)
One of the more prominent titles on the #TurboGraFX / #PCE was undoubtedly "Legendary Axe" And despite the system lacking behind the other 16-bit systems, it was still a fun game And "Monster Bath Games Inc" has recently startred work on porting the game to #MegaDrive #retrogaming #homebrew #Sega
My Gameboy editor is really looking the business now...it can handle tile sizes (8x8, 8x16, 16x16, 32x32) like GBTD, and now handles the Gameboy HW palettes (1, 4, or 8 depending on the Gameboy variant palette selected; Gameboy Pocket, Gameboy, Gameboy Colour, etc)
mega-3dk — SDK to create very simple 3D games for the #SegaGenesis / #MegaDrive #retrodev #retrogaming
From the retrogamedev community on Reddit: I am developing an SDK to create very simple 3D games for the Mega Drive.
Explore this post and more from the retrogamedev community
reddit.com
Here's #GodotEngine 4.7-dev3, and it's feature-packed with great workflow improvements! 🧃 Control transform offset 🔎 PopupMenu search bar 🧲 3D editor vertex snapping 🖼️ Android Picture-in-Picture 📚 MeshLibrary editor 📸 Linux Wayland HDR ✨ And a lot more! godotengine.org/article/dev-...
Dev snapshot: Godot 4.7 dev 3 – Godot Engine
A snapshot that will transform the way you design GUIs in Godot.
godotengine.org
New work on the easel. ‘Beefcake IX - the shower.’ Acrylic on panel 2026 20cm x 25cm. #queerculture #queerart #maleform #fineart #maleportrait
OmniPas, my free Pascal cross-compiler now has GameBoy support!! :) syntaxerrorsoftware.itch.io/omnipas/devl...
OmniPas now has GameBoy support!
OmniPas now has GameBoy support!! I hope you enjoy this latest release all you awesome humans!!...
syntaxerrorsoftware.itch.io