jitspoe
@jitspoe.bsky.social
Former AAA game developer gone indie: Lone Wulf Studio LLC. Working on Fist of the Forgotten and KOOK. Also worked on Goop Loop, Digital Paint: Paintball 2, Far Cry 3, Far Cry 4, Ghost Recon: Future Soldier, LawBreakers, and Radical Heights.
Bedford Avenue, London WC1B Cast concrete building with large glass frontage at dusk #reference #materialreference #buildingreference #lightingreference
📣 LAST CALL
📣 Submissions open for the Godot 2026 showreel Like last year, if you are a member of the Development Fund, you will be able to cast your votes alongside the Godot maintainers! 📅 Submissions close: October 1st 📅 Voting from October 2nd until October 16th godotengine.org/article/subm...
My "picross for programmers" game Replicube is part of a Programming Puzzles Bundle on Humble Bundle right now! www.humblebundle.com/games/progra...
Programing Puzzles Bundle
Test your skills with this bundle of programming puzzle games! Pay what you want and support the Electronic Frontier Foundation!
humblebundle.com
Last turntable setup before I get the main weapons done for them~
Decided to work on my cozy puzzle game in Godot on the plane. I have it working on Vision Pro! Using Kenney assets of course!
What a fool I was limiting dismemberment to on death.
The start map for Quake Rooftops is ready soon! Ty for your patience! 💜
🌟 OFFICIAL MERCHANDISE 🌟 Out for just a couple more days!! kianamaiart.store
I was searching for goblin reference and discovered oriental shorthair cats.
Dude, no freaking way... What you're seeing here is me doing live-blending / animations on baked lightmaps in Godot... 3700 FPS #GodotEngine #gamedev #indiedev
A little experiment with postprocessing on *baked* lightmaps in Godot (they're just textures after all!). If you snatch the internal lightmap data and do some arcane SubViewport shenanigans, you can also use it to do *spatialized* effects on the lightmap too. #GodotEngine #gamedev #indiedev
uhh i was digitizing a box of old VHS tapes for my uncle... you guys ever hear of something called "The Mayonnaise Channel"??
maybe the real "anubi daily" arts are the actual daily arts i do, while the "anubi daily" arts are just my way to share things about myself with y'all in a more discrete way while y'all don't realize so, heh golden RATio
My #pixelart entry for PSICOZINE, an italian fanzine! 124x180px, 22 colors I originally meant to animate it, but I am pc-less atm. Bronzong is one of my faves - I love bronzes from the Yayoi period in general. Recently, I also developed a huge love for the bronze art of Sangxingdui, Guanghan.
Happy Pixelween! Trying to make a portrait of Dr. Herbert West (as played by the amazing Jeffrey Combs) with a palette that totally has no greens is no easy task.
Here's a couple of methods I use for cleaning up topology, after applying a boolean to a surface. #B3D #Blender #Blender3D
here's a preview of the colour palettes I have so far (I need to rework the jester piece, there's something off about the shadows)
Drowning and the 5 special shadows I got to contribute for #LookOutside #pixelart #ドット絵 #gamedev #indiedev