Romain Durand

@rdurand.bsky.social

Founder at Ripostes.games Previously : New IP at Gravity Well, Wayfinder, Crash Bandicoot 4, Spyro Reignited Trilogy, Besiege... https://www.romaindurand.com/

Ireland's artist basic income returned €1.39 for every €1 spent. They made it permanent. South Korea just announced plans to follow. Now Scotland too.

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When a game studio ships a solid game, it creates TWO valuable products: 1. A solid game. 2. The team that spent years learning how to work together make a game. Because Western studios keep disbanding #2 while development cycles get longer; we will inevitably see less of #1.

Today marks my 28th birthday, but this week will also be my final week at Gravity Well! It's been an amazing 3.5-year run, and I feel more than privileged that I was able to fully unleash my art and help build a new world/IP!

"they will have through December to impress executives with their next milestone" It still baffles me to read that kind of nonsense... They should try to listen to the players once in a while, they're the ones to impress, not the freaking execs who barely understands the essence of video games.

Hi guys, My contract ended and am now looking for work. I am a concept designer with more than 10 years of experience in stylized concept and production art within the entertainment industry. I especially love creature and character design but love worldbuilding as well.

Australia is planning some of the world's toughest AI regulations • Water usage will be limited • AI data centers will be required to become net producers of energy • AI companies can't train on Australian creators' work without their permission • Proposals expected to be introduced in 2027

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Id switching to Unreal on top of laying off most of the team is some of the most short sighted stupid decision a tech CEO took recently. Id makes shooter, Id's Engine s'been here for decades to build shooters Microsoft wants to make Shooters. Sharma is not even a clown, she's the all circus. 🤡

VGC@videogameschronicle.com · 3mo ago

An Id Software developer claims it’s been 'nuked into the dirt' and ‘relegated to support studio size’, as 136 layoffs are confirmed at the Doom and Quake studio. vgc.news/news/id-soft...

bro they laid off the Doom 2016 developers. that's like if you laid off the studio that made arguably one of the best first-person shooters of all time, like Doom 2016

xbox firing all the id engineers might be the single funniest evil decision made by a games executive ever thats could potentially somehow be stupider than the 1 billion users a day quote