Romain Durand
@rdurand.bsky.social
Founder at Ripostes.games Previously : New IP at Gravity Well, Wayfinder, Crash Bandicoot 4, Spyro Reignited Trilogy, Besiege... https://www.romaindurand.com/
I've had this stupid joke in my head for the past 3 weeks, I had to put it into drawing
Ireland's artist basic income returned €1.39 for every €1 spent. They made it permanent. South Korea just announced plans to follow. Now Scotland too.
no game dev skill is more important than making up your fuckin mind
When a game studio ships a solid game, it creates TWO valuable products: 1. A solid game. 2. The team that spent years learning how to work together make a game. Because Western studios keep disbanding #2 while development cycles get longer; we will inevitably see less of #1.
Isart Digital, partenaire officiel des violences systémiques et néocolonialistes! 🎈🎉
Le marché du jeu vidéo est en crise ? L'avenir est incertain à la fin de votre cursus à 10 000 euros l'année ? Pas de panique, depuis hier ISART Digital a annoncé un partenariat avec le Ministère des Armées pour "créer des opportunités et favoriser le recrutement" alors tout va bien 🫠
And some photos from Fourvière (Lyon) that I took some weeks ago
Well if you are around Lyon, there's an amazing Mucha exposition at the Hotel Dieu starting today, and yeah now I just wanna do some art nouveau.
Today marks my 28th birthday, but this week will also be my final week at Gravity Well! It's been an amazing 3.5-year run, and I feel more than privileged that I was able to fully unleash my art and help build a new world/IP!
"they will have through December to impress executives with their next milestone" It still baffles me to read that kind of nonsense... They should try to listen to the players once in a while, they're the ones to impress, not the freaking execs who barely understands the essence of video games.
Baldi is one of the best concept artist of this industry and I'm feeling really priviledged that I was able to work with him for years, any team would be more than lucky to hire his talents!
Hi guys, My contract ended and am now looking for work. I am a concept designer with more than 10 years of experience in stylized concept and production art within the entertainment industry. I especially love creature and character design but love worldbuilding as well.
Hi guys, My contract ended and am now looking for work. I am a concept designer with more than 10 years of experience in stylized concept and production art within the entertainment industry. I especially love creature and character design but love worldbuilding as well.
"GPU texture address mode collies" meme continues to be my main achievement in life, I think.
Bought myself a new camera as a little gift for passing a milestone recently, here's some tests I did today in Lyon
Looking at where Epic is headed, I guess it’s time to learn Godot
Australia is planning some of the world's toughest AI regulations • Water usage will be limited • AI data centers will be required to become net producers of energy • AI companies can't train on Australian creators' work without their permission • Proposals expected to be introduced in 2027
Sam Neill on tackling depression and imposter syndrome when you’re between jobs.
work in progress 🖼️ I LOVE PAINTING CLOTHES AND DRAPERY AND EMBROIDERY STUFF SO MUCH
Id switching to Unreal on top of laying off most of the team is some of the most short sighted stupid decision a tech CEO took recently. Id makes shooter, Id's Engine s'been here for decades to build shooters Microsoft wants to make Shooters. Sharma is not even a clown, she's the all circus. 🤡
An Id Software developer claims it’s been 'nuked into the dirt' and ‘relegated to support studio size’, as 136 layoffs are confirmed at the Doom and Quake studio. vgc.news/news/id-soft...
bro they laid off the Doom 2016 developers. that's like if you laid off the studio that made arguably one of the best first-person shooters of all time, like Doom 2016
xbox firing all the id engineers might be the single funniest evil decision made by a games executive ever thats could potentially somehow be stupider than the 1 billion users a day quote
We should just follow the same rules: if a game isn't commercially available for 36 months, it's abandonware.