📡💿 Pre-order the 2x special edition vinyl of 𝙂𝙧𝙚𝙖𝙩𝙚𝙨𝙩 𝙃𝙞𝙩𝙨 𝙛𝙧𝙤𝙢 𝙋𝙡𝙖𝙣𝙚𝙩 𝘽𝙡𝙞𝙥 by Rob Kieswetter and Jona Bechtolt of @teamyacht.com: hologramopera.com/products/gre...
Excalibur.js
@excaliburjs.com
Your friendly TypeScript 2D game engine for the web! ⚔️ https://excaliburjs.com
This is made in Excalibur.js! The 2D TypeScript game engine for the Web!? Congrats on the steam release! bsky.app/profile/coto...
Now THAT'S a Big Dragon! is OUT NOW on Steam! 🐉🎉 Recruit your army, upgrade their power, automate your economy, and take down one enormous dragon in this incremental/idle adventure. Play now: store.steampowered.com/app/3834590/...
Now THAT'S a Big Dragon! is OUT NOW on Steam! 🐉🎉 Recruit your army, upgrade their power, automate your economy, and take down one enormous dragon in this incremental/idle adventure. Play now: store.steampowered.com/app/3834590/...
Save 20% on Now THAT'S a Big Dragon! on Steam
Recruit an ever-growing army of heroes, stack powerful upgrades, and watch the numbers go up as your forces chip away at a colossal dragon!
store.steampowered.com
New addition to my GameDevLib for ExcaliburJS jyoung4242.github.io/Game-Dev-Lib... i added a new Tilemap Graph creation tool to assist with actor navigation through maps via A* algo an Dijkstra's algo... Check out the GDL and give it a star! #indiedev #gamedev @excaliburjs.com
Hello Dragon Slayers! First post here. My game Now THAT'S a Big Dragon! launches on Steam August 26th. Build an army, upgrade everything, and take down one giant dragon. 7+ hours, 4 levels, achievements, and a hidden secret. www.youtube.com/watch?v=XDDz... store.steampowered.com/app/3834590/...
Now THAT'S a Big Dragon! - Official Release Date Trailer
YouTube video by Indie Games Hub
youtube.com
IGH featured an upcoming game release from a friend! Go check it out!!!! #indiedev #gamedev #pixelart youtu.be/XDDz8yfGOns?...
Now THAT'S a Big Dragon! - Official Release Date Trailer
YouTube video by Indie Games Hub
youtu.be
It's live! Estelle Igni, the JRPG of eternal night and endless discovery: store.steampowered.com/app/4387830 ・13 classes, each party member can mix any 3 ・Non-linear, multiple character narrative Discover the mysteries of Limina and the rifts slowly eating its stars. #JRPG #turnbased #indiegame
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
Excalibur is the engine for the web developer who already writes TypeScript and doesn't want to change up their workflow in order to make a game. https://excaliburjs.com/
Working on a personal Game Dev Library to collect all the small systems I keep rewriting 😅 mini-maps, utilities, gameplay helpers, and more coming If you’re into indie dev or ExcaliburJS, would love your thoughts 👇 #gamedev #indiedev @excaliburjs.com jyoung4242.github.io/Game-Dev-Lib...
Game Dev Library
jyoung4242.github.io
Guess what!? Excalibur game just landed a demo on Steam last week!!! Go wishlist Now THAT'S a Big Dragon! store.steampowered.com/app/3834590/... #excaliburjs #gamedev #typescript #steam
Now THAT'S a Big Dragon! on Steam
Recruit an ever-growing army of heroes, stack powerful upgrades, and watch the numbers go up as your forces chip away at a colossal dragon!
store.steampowered.com
Get hyped for Global Game JAM 2026 @2dcon.gg HQ! @igdatc.bsky.social is organizing an in person event this weekend 🎉 Have you ever wanted to make a game? Let's make some games together! It's the best way to learn and improve! Check this link for all the info igdatc.org/ggj #gamedev #minneapolis
Excalibur.js is on the list! ⚔️🔥 If you're looking for a TypeScript game engine look no further! (We have games made in Excalibur on Steam btw!) #gamedev #typescript #webdev
#Gamedevjs #Survey 2025 #Report about the current state of #Web #Game #Development was published! 🎉 gamedevjs.com/survey/repor... Direct link: gamedevjs.com/survey/2025/ You can download the PDF already. #gamedev #indiedev #indiegames #results #games #engines #tools
#Gamedevjs #Survey 2025 #Report about the current state of #Web #Game #Development was published! 🎉 gamedevjs.com/survey/repor... Direct link: gamedevjs.com/survey/2025/ You can download the PDF already. #gamedev #indiedev #indiegames #results #games #engines #tools
Report on the current state of Web Game Development in 2025 is out! - Gamedev.js
Results of the Gamedev.js Survey 2025 conducted last month were finally published - we’ve received a total of 445 filled surveys, which is a solid amount given the form was open for only 11 days in De...
gamedevjs.com
Game Dev Alert! Friend of mine Scott Lembcke (mastodon.gamedev.place/@slembcke) is doing a talk tonight live for IGDATC! Transforms 101: Demystifying Matrices with Pictures! www.youtube.com/watch?v=dnGZ... #gamedev #math
Gamedev Meeting (January 2026) - Scott Lembcke (Transforms 101)
YouTube video by IGDA Twin Cities
youtube.com
Issue #626 of Gamedev.js Weekly newsletter about event-driven gameplay, reflecting, and Hexstorm is out - go check it! gamedevjsweekly.com/626 #HTML5 #JavaScript #gamedevjs #gamedev #weekly #newsletter #excaliburjs
Event-driven gameplay, reflecting, and Hexstorm
Check out issue #626 of Gamedev.js Weekly — the free, weekly newsletter about web game development.
gamedevjsweekly.com
Happy New Year! As a present 🎁 learn how to use STRONGLY TYPED events in game dev from @mookie4242.bsky.social excaliburjs.com/blog/Event%2... #gamedev #typescript
Event-Driven Gameplay in ExcaliburJS | Excalibur.js
A Primer on Excalibur Event Emitters
excaliburjs.com
Issue #625 of Gamedev.js Weekly newsletter about Excalibur 0.32, Phaser 4.0 RC6, and Allo's Arena is out - go check it! gamedevjsweekly.com/625 #HTML5 #JavaScript #gamedevjs #gamedev #weekly #newsletter
Excalibur 0.32, Phaser 4.0 RC6, and Allo's Arena
Check out issue #625 of Gamedev.js Weekly — the free, weekly newsletter about web game development.
gamedevjsweekly.com
🎄🎮 Excalibur.js v0.32.0 is here! This release is all about DX and perf ✨ Highlights: Debug improvements via browser extension Major perf boosts for tilemaps, offscreen entities Physics bodies now sleep for better perf Simpler easing functions Try it in our playground: excaliburjs.com/playground
Excalibur Playground
Excalibur is a friendly TypeScript game engine for the web!
excaliburjs.com
🎄🎮 Excalibur.js v0.32.0 is here! This release is all about DX and perf ✨ Highlights: Debug improvements via browser extension Major perf boosts for tilemaps, offscreen entities Physics bodies now sleep for better perf Simpler easing functions Try it in our playground: excaliburjs.com/playground
Excalibur Playground
Excalibur is a friendly TypeScript game engine for the web!
excaliburjs.com
We've just passed 400 submitted surveys, and today is the LAST DAY to send your answers to Gamedev.js Survey 2025! gamedevjs.com/survey/gamed... #gamedev #gamedevjs #JavaScript #HTML5 #indiedev #indiegames #report #form #OpenSource #survey
Gamedev.js Survey 2025 is open! - Gamedev.js
The fifth year of collecting YOUR feedback through Gamedev.js Survey, which shape the current state of Web Game Development report, is on - this time the form is open between December 8th and 19th. Th...
gamedevjs.com
Last day to fill out the survey gamedevjs.com/survey/gamed... Please take a chance to do it! #gamedev #javascript #typescript
Gamedev.js Survey 2025 is open! - Gamedev.js
The fifth year of collecting YOUR feedback through Gamedev.js Survey, which shape the current state of Web Game Development report, is on - this time the form is open between December 8th and 19th. Th...
gamedevjs.com
Our yearly #GamedevJS #Survey to collect data shaping the current state of Web Game Development report is open - please fill the form, thank you! gamedevjs.com/survey-2025-... #gamedev #JavaScript #HTML5 #indiedev #indiegames #report #form #OpenSource
Excalibur.js is on the official list this year! Please go and fill out the survey it helps us all! gamedevjs.com/survey-2025-... #gamedev #excaliburjs #typescript
Gamedev.js Survey: State of Web Game Development in 2025
The survey should take no more than 20 minutes. The result will be used to evaluate the state of Web Game Development in 2025. The survey takes place between December 8th and 19th 2025, and we plan on...
gamedevjs.com
Our yearly #GamedevJS #Survey to collect data shaping the current state of Web Game Development report is open - please fill the form, thank you! gamedevjs.com/survey-2025-... #gamedev #JavaScript #HTML5 #indiedev #indiegames #report #form #OpenSource
Experimenting with TSGo with @excaliburjs.com Emitting declaration files is roughly 5X faster than tsc 🚀 However, there are still issues in the output that I *think* are known issues (cc @jakebailey.dev). In order to test the build, I'll need Vite + rolldown preview. github.com/excaliburjs/...
experimental: upgrade to TS Go / Native Preview by kamranayub · Pull Request #3613 · excaliburjs/Excalibur
===:clipboard: PR Checklist :clipboard:=== 📌 issue exists in github for these changes 🔬 existing tests still pass 🙈 code conforms to the style guide 📐 new tests written and passing / old tests...
github.com
@excaliburjs.com So I updated the ExcaliburJS SpriteFusion plugin to accommodate the new Tile Attributes feature of SF. I also wrote a blog post on it: excaliburjs.com/blog/Sprite%... I highly recommend SpriteFusion if you haven't tried it. www.spritefusion.com #indiedev #gamedev #typescript
Sprite Fusion Tile Attributes | Excalibur.js
Intro
excaliburjs.com
🚢 New episode of Changelog News! changelog.news/171
Changelog News #171
Cedric Chin says comparisons of our current AI *maybe-bubble* to the dot-com bubble and the 2008 GFC are limiting, Matthew Prince does a post-mortem on last week's Cloudflare outage, "hl" is a fast / powerful log viewer for humans, Enthusiast Guy's Continuum 93 is a fantasy computer emulator, and a list of things that ...
changelog.news
💌 The Web Game Dev Newsletter Issue 028 is out! Read it online here: webgamedev.com/newsletter/028, and subscribe to get the next ones delivered right to your inbox 🚀 #threejs #r3f #gamedev
Newsletter – Issue 028 | Web Game Dev
webgamedev.com
Woo! The @excaliburjs.com v0.31.0 release (2D TypeScript Game Engine) and my "JavaScript Blazingly Fast! Lessons from a Game Engine" optimization talk made the Web Gamedev Newsletter!!! www.webgamedev.com/newsletter/028 Definitely go follow the newsletter (and @verekia.com for the latest!)
Newsletter – Issue 028 | Web Game Dev
webgamedev.com