The biggest barrier of entry for creative spaces beforehand was giving a shit about making stuff. Thank god AI has removed this hurdle so now ppl who don’t care about anything can clutter these spaces up
Bryn DC
@feverdreamr.bsky.social
They/them, skattershot artist and game developer, allergic to focus (AuDHD), now working in games. Tech Artist at Double Cat. Creator of Farrow, a queer coming-of-age cosmic body horror VN.
Not being able to traditionally draw as an artist has messed with my brain bad.. I'm constantly thinking "I wish I could make art. Like, good art like that." when scrolling on here, completely forgetting that I do alright in my own way. Cut out the need for fine detail skills (disability), and yeah.
"Alone in the Dark" was the first big survival horror game that featured polygonal 3D characters But could a similar game have worked on the #Sega CD? This early tech demo by "Javi Martí Ruiz" would indicate so youtu.be/ei_epN6nACg #retrogaming #MegaDrive #Genesis #gaming #homebrew #indiegame
Here's some of my terrible sprites if people want to see them. I needed things like two expressions and characters to swap between, and my scribbling just became more unhinged as I got into enjoying the process of not caring how they looked. Bad art is character building and freeing.
I needed placeholder art while coding my own visual novel plugin for Godot, so I spent a couple hours scribbling sprites. A few weeks later and these abominations have grown on me. Why do people still make excuses for using slopmachine placeholder art?! I can't draw for shit, but this was fun to do.
I needed placeholder art while coding my own visual novel plugin for Godot, so I spent a couple hours scribbling sprites. A few weeks later and these abominations have grown on me. Why do people still make excuses for using slopmachine placeholder art?! I can't draw for shit, but this was fun to do.
Still thinking about Camp Miasma... Speaking of teenagers, I haven't posted here for so damn long because my country decided it wants everyone to prove they're over 16 to use social media, and fuck uploading my licence to some random site. I hate this future so much... (Photo: me, The Pit 2016)
I think people should be pretty angry that a handful of men unilaterally decided culture, art and civilization should be fed into a woodchipper so they could attract VC funding.
Never understood the hate for found footage horror.. Maybe it comes from the intrinsic high bar for realism, but by focusing on that people miss out on how impressively experimental it can be. Also, I'm obsessed with the aesthetics. Anyway, here's a call to watch Fake Documentary Q! #darkart #horror
The good thing about having a huge back catalogue of old photo work is that you can cheat when making "new" art. Here's the neon soaked photos (2015) I used to make the artwork on my "MurderBike" arcade machine. I guess it's not really cheating if their my photos tho. #gamedev #blender #newretrowave
Been recovering from moving house recently (0/10, do not recommend) and my work slowed down to crawl... But I've been chipping away at this arcade machine every now and then, and finally finished it today. Only a few more objects left #indiegames #gamedev #psxhorror #blender #aseprite #retrogaming
I've seen a surprising number of found footage films (3) about forgotten leech gods whispering to serial killers in the past week, completely by accident. I guess that's a thing. Anyway, here's an unrelated photo of mine, "Co-morbidity" (2017) #horror #darkartist #occult #photography #foundfootage
With Tormented Souls reminding me why I love Survival Horror (horror + puzzles + retro aesthetics), I decided to make a list of everything I didn't own yet and start buying and playing through 2 games a month. So far, I have played through the first 3 games. #survivalhorror #psxhorror #horrorgames
New release: Moon Dragon (1997 - Win) - https://www.myabandonware.com/game/moon-dragon-y9t #abandonware
Why hadn't I heard anything about this?! An all round solid post-apoc thriller, a genre that's pretty well trodden by now, but this does a hell of a lot with a little. Killer lead performance from Deadwyler. I'm just kinda confused why it didn't screen anywhere...
This snack vending machine took way too long (10hrs+) due to all those tiny logos, but I think it was worth it. With all the big stuff out of the way, there's a few more smaller props, and then it's onto the full scene. #blender #aseprite #lowpoly #gamedev #retrohorror #indiegames #psxhorror
While looking for something else, I came across some of my old work done with completely hand pixelled texturing. Damn it for being so time-consuming because I still really like how it looks! #blender #aseprite #pixelart #gamedev #indiegames
Working on updating the art for my blobber RPG. First playtest is getting very close #screenshotsaturday #gamedev #indiedev
Almost daily, I am amazed by the art still being released despite their respective industries. The world is hostile towards those just wanting to create and it feels like the assholes are winning, but people keep making even after everything. #mouthwashing #scavengersreign #primal #sorrywereclosed
I wasn't going to post more until the full scene was done, but I need something that’s not people bombarding me, ehhh... My effort yesterday - those tiny labels had me tempted to increase pixel density, but I'm glad I stuck with it (1px per cm) #gamedev #blender #pixelart #retrohorror #indiegaming
I realised that in my rush to get these done I forgot an important step in my texturing style: baking AO shadows and highlights into the base colour pixel art. My other posts probably didn't show off the texturing enough as well, so here's some close-ups #gamedev #blender #indiegames #psxhorror
Continuing to try to speed up my asset process, this took 2hrs 25min, but a coin machine is a much simpler model than a dryer. I'm curious how long the average object takes other 3D artists from start to finish? Because these speeds are still hard for me. #gamedev #blender #retrogaming #psxhorror
I disappeared to learn coding the past few months, but I needed a break from that. I don't know why I always end up making gritty lo-fi appliances, but here we are... My lowpoly (345 tris) laundromat washing machine. #lowpoly #gamedev #blender #psxhorror #indiegames #aseprite #retrogaming
This is rather intricate character design and lovely pixel art for what felt like a budget racer for the GBC, but then you learn it's a racing spin-off of a Dreamcast shmup with a developed backstory. Sadly, the racer isn't that great. But the DC game looks good! 📺: Armada F/X Racers, GBC, 2000
Without a Dawn is now available on Steam and the reviews are awesome: store.steampowered.com/app/3145620/... Get your copy -15% off and support indie dev for making deeply personal games without compromises. Thank you! 😍 #visualnovel #steam #gaming #gamedev