Happy to share that I'll be joining the Advances in Real-Time Rendering in Games course at Siggraph next week to talk about how we render volumetric effects in our Glacier engine & 007 First Light with Smolder! Take a look at all the cool presentations that are lined up!
2026 Advances in Real-Time Rendering in Games course line up is here - check it out! advances.realtimerendering.com