Apparently some cut content was found in Tenkaichi 2 and it's great
I have only drawn a handful of dry and wet isopods over the last few #Invertober years, but they are good goobies
Still making Vikings on Trampolines backgrounds. This one was frankly pure indulgence on my part. We had usable assets for it, but I was feeling the summer this month. #pixelart #ドット絵 #gamedev
More Vikings on Trampolines backgrounds in progress #pixelart #ドット絵 #gamedev
Final Fantasy Resonance Pixel Trailer goes "What if FINAL FANTASY (caps) had continued to push the limits of pixel art?" and my instant gut reaction was "Breath of Fire III and IV were well ahead of you, there."
this SNES lens flare beauty code by Square is so classy in Front Mission Gun Hazard. Literally replayed the game to see it
Expanding and messing around with a tileset & background before getting everything together to post as an asset pack on itch... :)
the foundational tiles are exactly the same between the two here, but using a dense & layerable tileset allows me to create an immense amount of variety and texture with just transparent layerable tiles-- anything from isolated blades of grass to single-color dithering patterns
Game Dev Update PRE-ALPHA FOOTAGE* Posted a lot of Aesprite mockups, figured it was time to show some in engine gameplay, featuring placeholders, cut off text, no music, the true indie dev experience! #gamedev #indiedev #pixelart #pixelartist #indiegame #darkfantasy #rpg #dungeoncrawler #aesprite