Hinamarina

@hinamarina.bsky.social

🌠 Pixel Artist and Gamedev - (She/her). I may talk a lot (too much😚) about old games and art. 🤖 I'm working on a cute game on #Godot that soon will be seen here, so i'll be happy if you stick around! :)

I'm sorry but the "Miyamoto created this inspired in his real life experiences of this and that" is one of the most dismissive gamedev discourses, and is directly connected with how people love to look to art detached from the very reality they claim for you to look for. (⁠ノ⁠`⁠Д⁠´⁠)⁠ノ⁠彡⁠┻⁠━⁠┻

Criminally underrated game!! It has one of the cutests sprite works in the whole generation (up there with Megami Paradise 2) I just love so much these big characters spriteworks (,; ⩌ ;,). And the urban rpg vibes are always imaculate, we're in constant need for more of these.

Tom, Legally Certified Date Simmelier@iiotenki.bsky.social · 3d ago

Catching up with my good friend and what should be yours: Fire Woman Matoigumi. Still one of my favorite dating sims of its vintage and criminally under-discussed. Just an inventive open-ended school sim with cute art, neat RPG combat, and bite-sized, incidental storytelling. Forever a charmer. 😌

any time I see the phrase Black Label, I immediately assume it'll be an awesome high-difficulty shmup with extra game modes included and then I find out it's just some IPA beer and become sorely disappointed this must be rectified: breweries ought to also make bullet hell

My life goal as a gamedev is to make both sides of the fight realize that "wholesome" (horrible name, I gotta be honest) games do obviously include eroge and dating sims alike. This silly little realization could end the entire social media discourse we had in the last day as a whole. (˶˃⤙˂˶)

Just found out that today is the 30th year anniversary of this absolute masterpiece. ♡⸜(。˃ ᵕ ˂ )⸝♡ If you can, please play it with an open heart and I swear there will be so much to feel. Maybe you'll feel that sometimes bigger really doesn't mean better, or maybe not, who knows. ╮ (. ❛ ᴗ ❛.) ╭

Hinamarina@hinamarina.bsky.social · 4w ago

Getting back to the normal schedule here (I mean, at this point maybe my yapping around became actually the normal thing ⸜(。˃ ᵕ ˂ )⸝ なんちゃって! ) But yeah. Been struggling so much these days with some life stuff that decided to go back to my utmost comfy videogame. And it welcomed my whole heart.

NOOOO WAAY. Just days after Kamaitachi no Yoru. What an unbelievably amazing year for english speakers this turned out to be. ( ˶°ㅁ°) !! Such a great one!!! I've been annoyingly filling this game everywhere any group asks for a game suggestion for them to localize, mb, mb (⸝⸝๑﹏๑⸝⸝).

Playstation Datacenter@psxdatacenter.bsky.social · 3w ago

PS1 London Seirei Tanteidan An english patch has been released by Cabal Translations for the SLPS-01787. Patch: github.com/bigbanana23/... Info: psxdatacenter.com/games/J/L/SL... #ps1 #psx #retrogames #playstation #LondonSeireiTanteidan #Translation #SLPS-01787 #Bandai #RPG #traduccion #倫敦精霊探偵団

no amount of AI slop can change the fact that we got Shizuku AND Kamaitachi no Yoru in the SAME YEAR! ₍₍⚞(˶>ᗜ<˶)⚟⁾⁾ REAL translators already made this one of the most blessed years for fan translation in the last times, even in the middle of so much struggle and uncertainty.

Game Vecanti@gamevecanti.bsky.social · 3w ago

An English fan translation of "Kamaitachi no Yoru" for SFC has been released by "ButThouMust": github.com/ButThouMust/...

Getting back to the normal schedule here (I mean, at this point maybe my yapping around became actually the normal thing ⸜(。˃ ᵕ ˂ )⸝ なんちゃって! ) But yeah. Been struggling so much these days with some life stuff that decided to go back to my utmost comfy videogame. And it welcomed my whole heart.

BildBildBild

and again and again this big disappointment of getting happy for a great pc98 game getting localized just to find out is another AI crap which is even worse than it not being localized at all. (ꐦ ᗜ _ ᗜ)

I've come to the personal realization in the last few days that we as a society find ourselves in deep need for the return of the Kaomoji to save us from the sterility of the microblog bloat mannerisms we cultivated in these last few pages of the web history. v(,,•᷅﹏‎•᷅,,)v

There are so many incredible things about the intro to the PC-98/Win version of "YU-NO" but one of my favorite details is that a piece of the Elf logo in the beginning gets superimposed into the scene on the base of a lamp!

Repeat with me please: "there is no such thing as non imperative parts of a art piece". Art isn't imperative, to begin with. Isn't made to please you, isn't made to not "cringe" you, isn't made to be what you wanted it to be. Every city we describe only says something about Venice, after all.

Peaceful Days - Chrono Trigger on PC98's OPNA Had some spare time so I did a lil' bit of rework on this one to make better usage of the PSG channels :3 Also rewrote a part of the transitions and changed some of the FM patches used throughout the track, much better now \o/ #Chiptune #PC98 #OPNA