Hugo Schott

@hugoschott.bsky.social

French computer graphics PhD student, working on virtual terrain generation/edition and implicit surfaces. https://h-schott.github.io

When dealing with noisy and/or partial inputs to describe a shape, the standard approach in geometry processing is to reconstruct a clean implicit surface first, and to do geometry on it. But why this one in particular? What about all the other surfaces that would have been coherent with the input?

Les sourciers affirment détecter de l'eau souterraine au moyen de différents dispositifs (baguettes, pendule...) Loin d'être cantonnés à des activités traditionnelles, on apprend en 2024 que certaines préfectures rendent leur passage obligatoire dans le cadre de grands travaux. Fil à dérouler ⬇️⬇️⬇️

Un sourcier marchant vers le photographe avec une baguette de bois en forme de Y

Super happy and honored to share that our paper "BSP-OT: Sparse transport plans between discrete measures in log-linear time" won a *Best paper award* at SIGGRAPH Asia 2025! If you are here, come see my presentation about this work Wednesday afternoon! Many thanks to the award committee!

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Baptiste GENEST@baptiste-genest.bsky.social · 10mo ago

Computing the exact bijection of the optimal transport (OT) problem between very large point sets is completely untractable… In our SIGGRAPH Asia 2025 paper: “BSP-OT: Sparse transport plans between discrete measures in log-linear time” we get one with typically 1% of error in a few seconds on CPU!

Computing the exact bijection of the optimal transport (OT) problem between very large point sets is completely untractable… In our SIGGRAPH Asia 2025 paper: “BSP-OT: Sparse transport plans between discrete measures in log-linear time” we get one with typically 1% of error in a few seconds on CPU!

RING meeting in Nancy, Cyprien Plateau--Holleville presented presented his awesome work on exact integration of the differential quantities involved in Partial Optimal Transport. And that's not all: It comes with a combined physsim - Optimal Transport - rendering on the GPU !

Cyprien Plateau--Holleville in front of his title slide at the RING meeting

Vous avez sûrement déjà lu que la climatisation aggrave les canicules car l’air chaud rejeté à l’extérieur augmenterait la température des villes de 2 à 3°C. Vérifions ce que disent vraiment les études scientifiques à ce sujet 🧑‍🔬 (lisez jusqu’au bout, car vous allez être 🤯🤯 à la fin) #Thread ⬇️⬇️

Carte de Paris simulation îlot de chaleur

📜 New SIGGRAPH 2025 paper 🎉 ❔How to compute bounding volumes for procedural Signed Distance Fields (SDFs)? This is not so trivial! 💡We propose a simple method called Sphere Carving. It extracts (convex) bounding volumes around SDFs, requires very few evaluations, and is GPU compatible.

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C'est drôle parce que ce matin mon fils de 3 mois me disait: "Papa, pourquoi tous ces politicards minables et corrompus se sentent obligés d'inventer des dialogues d'enfants pour étayer leurs dérives fascisantes?" Et après il a rempli sa couche avec une parfaite imitation de François Bayrou.

ActusNonStop@actusnonstop.bsky.social · last yr.

🇫🇷 "Un de mes amis me disait que son fils de 10 ans lui a dit : Papa, quand est-ce que je pourrai avoir un couteau pour aller à l’école ?", déclare François Bayrou. (LCI)

Fun new paper at #SIGGRAPH2025: What if instead of two 6-sided dice, you could roll a single "funky-shaped" die that gives the same statistics (e.g, 7 is twice as likely as 4 or 10). Or make fair dice in any shape—e.g., dragons rather than cubes? That's exactly what we do! 1/n

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Implicit surfaces are great, but if you are not Inigo Quilez, it's really hard to control how they look... That's why I'm really proud to annonce our Eurographics 2025 paper: "Implicit UVs: Real-time semi-global parameterization of implicit surfaces".

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