Immorpher

@immorpher.bsky.social

List of Works - https://docs.google.com/document/d/1NpE44Zec_SSxPytaojSozHmVc-tX75EDp4zNNtPzgmw/ Doom 64 Compendium - https://doom64.com Dark Ambient - http://immorpher.bandcamp.com Quake Mod Server - http://kexquake.s3.amazonaws.com/index.html

Pending any more major updates, this is as far as I'll take WMD-Speed for The UnMaking. Still some bad time losses but mostly on the really annoying lategame things like Hellamo jump into the exit and getting the first Demon Key on Void Dreams, will move on to WMD-Max and get a proper route up next

Bild

Finished the changes to Prismatagoria at last. I've ripped out three filler fights, cut the long defend-the-temple section, and generally made it tighter and more focused on the environments themselves. Not sure if players will like this version as much as the old one, but I'm happier with it.

Doom 64 screenshot showing a monochrome room of solid white pillars fading into shadow.Swirling platforms of various heights beneath a symbol that looks kind of like flaming wings.Fireballs flying through a dark brown landscape.A misty forest with an obelisk at the center. A ghostly marine is firing at the player.

UZDoom 4.14.3 has left "release candidate" state, and is now officially released! Be sure to read the forum thread for the final list of changes. github.com/UZDoom/UZDoo... What's next? UZDoom 5.0 of course. It's gonna be a chonker of an update! zdoom.org/wiki/UZDoom_...

Release UZDoom 4.14.3 · UZDoom/UZDoom

This is the official release build for UZDoom 4.14.3. See the forum post for the full changelog. If you are unable to run the standard Linux release, try using the "Legacy" AppImage. It targets old...

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