some Saturn games are Genesis 2 games and some Saturn games are PC-Engine 2 games. Kingdom Grand Prix is a Genesis 2 game. Bulk Slash is a PC-Engine 2 game. Shinobi Legions isn't a Genesis 2 game that's just straight up a late Genesis prerendered game but on the Saturn
nJGcoN
@jgnagain.bsky.social
just an amateur artist guy who plays video games, I'm p good at 3d beat em ups, shooting games, and rhythm games 20y/o, he/him
There are a lot of action indie devs who also want players to care about their worlds and stories but struggle to do it in an action context. I think they ought to rethink how they approach action - most action games dont put emphasis on terrain, observation & spatial awareness
Derusting Zangyura and being reminded of what might be the funniest bit in a video game where the level end item just falls into a pit if you don't catch it.
Due to popular request... the oscilloscope can produce mind-boggling effects 2.0 (Kiwi edition)
Please please please.. we need the Kiwi
Kinda mean meme if you need to slander someone in a video game conversation (there is no game exemple because the text is already way to specifically loaded as it is)
they call him zato-one because if you get hit by zato once you're blocking for the rest of the game
infernus: im invoking the bebop handwring clause of "well intentioned wish but did you really truly have no other options" because saving his bar from closure is Really Nice but also dawg the hidden king is lowkey evil
mirage: wants to help his boss buy a part of wyoming so the djinn can have a state of their own. side goals include having a new yawk hawt dawg while there
seven: people are always trying to cancel successful gay men for things like "wanting to become a god" and "killing a lot of people"
shiv: google, is it good that my monster hunter has the evil gods telling him they could "make him a king" and "make him whole" in the middle of the ritual? google i need answers quick
Shadow install based on stylizedsenzu's Yamato redesign #deadlock #deadlockfanart #guiltygear #yamato #yamato_deadlock #art #fanart
the moment I get going with yamato deadlock I start typing "read kagurabachi" on the allchat
Note that The King of Fighters '94 was viewed unfavourably by numerous people within SNK according to Mitsuo Kodama; the art style strayed too far from SNK’s usual style, it broke the rule against characters wearing school uniforms, and many believed the game was bound to fail. ¯\_(ツ)_/¯
Everyone hates it when their opponent just leaves the game before it's over, so I've been trying to find ways to soften the blow a little bit. #fightinggame #gamemaker #indiedev
The Arrangements were a minor release & G4 was a failure but old skool™️gaming never once left arcades during the grossly overegged 'FG Boom' SF2 & VF2 dominated but aside from them, most regions had another 2-3 huge FGs in the 90s with the rest being just normal games that existed 1/5
One of the many consequences of ppl not having a proper mental timeline of arcade games is that they miss the fact that arcades had a sort of "retro revival" wave of their own in the 90s via stuff like Namco's Arrangement games, Gradius 4, etc. similar to what we got with Megaman 9
One of the many consequences of ppl not having a proper mental timeline of arcade games is that they miss the fact that arcades had a sort of "retro revival" wave of their own in the 90s via stuff like Namco's Arrangement games, Gradius 4, etc. similar to what we got with Megaman 9
there's only one rhythm game that I would say is overbloated and it would be chrono circle playing it feels like playing two different games at the same time
I don't play gachas but judging from what's going on with fgo azrael I'm p sure shiki mains in twi-lumina will blender you to death and then go "this time you won't be reincarnating, Alhamdulillah"
paladins is pfun, probably shaping up to be my fav hero shooter since TF2 but 1: I don't play a lot of hero shooters 2: I'm p sure theres only like 10 hero shooters and half of them got EOS'd before they could grow a community
Been getting this type of stuff done, hopefully between all the character moveset demos I won't have to make much of a beat em up fundies tutorial
gears of war 1's act 2 climax is the worst encounter in the game how combat is designed makes it so that fighting enemies on different inaccessible planes becomes p boring, cover is a lot less interesting here if I'm stuck on one spot just popping in-and-out also the 4 boomers are mad cheesable
I would also like to share this gem from the Nintendo Switch version of Namco Museum. A truly visionary moment in video game design history.
final fight is so good until a boss shows up and you now have to play street fighter 6 for 30 seconds, if you mess up the throw loop the run's instantly over