Kellus Keen

@kelluskeen.bsky.social

Somebody asked me on Reddit why people who use AI to generate Recomp projects are currently being rejected from the communities and what they can do to fix this. I might tweak parts of this to be a more general blog post at some point, but this should be of help to anyone in a similar situation.

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I work at a public library. People who want to use AI seem to have no trouble doing so. People who don't want to use AI have a harder time. I crowdsourced and then finalized this document "How to disable or avoid intrusive AI" and then gave it a short URL: notoai.org Please pass along if it's useful

An aircraft passenger oxygen mask: a drop down passenger mask with air bag and yellow plastic mouth and nose cover, oxygen tube has been cut; Demonstration model used by flight attendant crew for passenger instruction. Has text on the side indicating that it's non-functional.

use face wipes when you can't wash your face. Have disposable plates for when you can't do dishes. fold your laundry into a bin if you can't sort it into the closet. graze on your fridge contents if you can't cook. put rainbow foil on your windows so you don't see how dirty they are. who cares

Leiracal@leiracal.bsky.social · last yr.

This concept was introduced to me as "run the dishwasher twice" and was an important part of my executive functioning recovery as well as my path to self-acceptance.

I think there's beauty in caring for the process and performing it with expertise and love, even if there's no innovation or pushing the boundary of the medium involved, and I don't think the loss of opportunities for this should be taken lightly

part of why I don't like AI is bc it's so often the antithesis of caring for the little things, the appreciation of the mundane, of seeing beauty where others haven't yet been able to, and seeking genuine fundamental understanding all in the name of "get product faster" I find it so disheartening

This was a fascinating exercise: find out what went wrong with creativity in the games industry. The conclusion: there are too many cowards controlling too many critical levers, and until we figure out how to put people -taste, creativity, and craft- back at the top, we're going to be stuck.

GamesIndustry.biz@gibiz.bsky.social · last mo.

The games industry is stifled by a culture of fear, concludes a workgroup hosted by Rami Ismail. https://bit.ly/4vPbIzv