Gerard

@lemurconspires.bsky.social

Game developer itch: https://thelemurconspiracy.itch.io/ pico8: https://www.lexaloffle.com/bbs/?uid=141102 game pile newsletter: https://gamepile.beehiiv.com/

“Some people think we can wait and, when it gets too bad, then we reduce emissions and things will get better again. People don’t realise that we can’t make it get better again. We can only prevent it from getting much worse.”

‘We can’t make it better again’: what Europe’s wildfires tell us about the climate crisis

In this week’s newsletter: As France and Spain battle huge fires in this summer of relentless heat, will it be enough to spur us to take action?

theguardian.com

ZplaceplatformZ is done, so I'm onto the next idea. My third game in #pico8 will need more prototyping and experimentation to see where the fun can be had. First quick test presented without context:

I really enjoy making tools to remove things that slow down the creative process. Resizing objects is one of those things So I built a Dynamic Scaling System for Blender that lets the object adapt to a new scale automatically Inspired by @paralives.com and developed using @kenney.nl 's assets

Kenney@kenney.nl · last wk.

Mini Dungeon has been expanded and improved! Now contains 5 additional models and more details added to others. kenney.nl/assets/mini-... (completely free, CC0)

Hey Chris! I work at 2K on the next Bioshock, but over the last few years (with 2K's approval™) I've been noodling on a weird take on the immersive sim genre. Inspired by Mosa Lina, Scribblenauts, and LittleBigPlanet (which incidentally is how I got into game dev!)

I'm so very grateful for PeopleMakeGames giving me a platform to speak about the impact the dismissal from Rockstar has had on my family because it has been profound. We miss our dogs more than anything in the world and would do anything to have them both back. Unfortunately that cannot happen.

IWGB@iwgbunion.bsky.social · last wk.

Listen to fired Rockstar worker Will Masilane detail how losing his job meant losing the life he had built in Edinburgh, with his girlfriend and his beloved dogs Abby and Lonnie The four of them had made the move to the Scottish capital from Australia two and half years prior.

Blue Bottle Games, as a policy, does not use generative AI. It's something we've discussed as a team, weighing the pros and cons, and ultimately, we decided it was not for us. Recently, while chatting with a colleague, she mentioned it was useful hearing our reasoning. So: Sharing time! 1/12

I had almost given up on the design but in moving back to free movement the game started to feel better and that dynamic feel gave me the idea of introducing mine hazards. adding just the right amount of variability and challenge. Now onto final features and polish. #pico8