Lysus

@lysus.bsky.social

Posting about roleplaying games, history, and politics. Wisconsinite. My blog - table46.bearblog.dev

here's another question about masculinity and seven-part pact i want to share with all of you. i have a tremendous amount of compassion for the asker and the question of "how do i make this game, which is playing with fire for my fellow trans women specifically, not burn them too hard"



I’m a bit curious, as a transwoman myself, about ways to play the game which wouldn’t just give me an ick feeling of being a man.

Have there been thoughts about how gender may be altered either in-game, or as an option during play?

I could see witches being a really fun expansion or extension of the game, as the inversions of nearly all the wizards, is that something you have considered or explored?
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jdragsky
OP •
2m ago

Hi fellow trans woman! So I've agonized about this a lot, on account of ... well, you know. Also being a trans woman. This is a game where characters to refer to each other with he/him pronouns a lot. However I think there's a pretty big difference, at least for me, between "people using he/him for one of my characters" and "the feeling of being a man." For instance, here's some characters I've seen people play:

    A cis woman disguising herself as her dead husband so she doesn't get exiled from his tower.

    A trans woman who resents being called a man and plans to destroy the Pact.

    A nonbinary demon-creature who wears multiple faces, each with their own set of pronouns.

    An AFAB nonbinary person who was forced to bind/disguise themself as a man by their old master so they could become his apprentice.

    A trans woman who hasn't yet figured out she's a woman, but does get drunk every time she goes to the moot and who takes the form of a woman when she traverses the Dreamscape.

    A cis woman who was turned into a man by the Devil as part of a horrible bargain, and she regrets it tremendously.

    A cis woman who was appointed to the Pact by the King and is treated poorly by the other wizards as a result.

I think there's a lot of ways to engage with the themes of the game without being a man. There's no one who knows how exhausting it is to be expected to be a man than we do, and there's no one better equipped to dismantle and poke at it.

So stoked for this. I don't think I've ever met anyone who is as passionately interested in what makes games tick and how to make them good as Jay. Even though she and I have very different ideas of fun, I trust her in crafting a good time.

jay Dragon is sleepy@jdragsky.bsky.social · 3w ago

SEVEN-PART PACT, my fantastical ornate TTRPG about powerful wizards, asymmetrical board games, and the pressures of masculinity is now launching on kickstarter! www.kickstarter.com/projects/sjg...

It appears voting in the awards has started. I'll share a full rundown later this weekend, until then, I would love your #1, #2, or #3 vote for Best Online Content. (Designing Dungeons & Molten Sulfur are others I'd love to see win.) Ballot: vote.ennie-awards.com/vote/2026/

Awards Submission

Welcome to Explorers Design! I'm Clayton Notestine, and this is Explorers Design—my virtual design studio and label for all things game, product, and graphic design. This page is a curation of my web...

explorersdesign.com

Okay, authors I've read at least 20 books by: K.A. Applegate (if ghostwriters count) Steven Brust Jim Butcher Ursula K. LeGuin Terry Pratchett Charles Stross There's a few more that don't make the cut even though I've read just about their entire oeuvre since they don't have 20 published books.

BeijingPalmer@beijingpalmer.bsky.social · 4w ago

alright, authors you've read at least *20* books by, living or dead Patrick O'Brian Dan Abnett Isaac Asimov Michael Moorcock Ursula K. Le Guin