Andrew Siañez-De La O

@mexicancryptid.bsky.social

Writer-Designer @ ZeniMax Online Studios | Award-winning Stage and Audio Dramatist | Fighting every day to put dinosaurs in Elder Scrolls Accursed opinions are my own. They/He, Mex-American 🇲🇽

So much about Heart’s Week, both the quests and developing the holiday as a whole, was about celebrating all the ways you can love. Nghi Vo’s “The City in Glass,” is going to seem like a weird pull for such a cozy quest line, but trust me. It’s deeply romantic in some really breathtaking ways.

The book cover to Nghi Vo’s “The City in Glass,” is presented beside a tall, tiger print Khajiit, a cat person from the Elder Scrolls Online.

This was, is, and always will be a brilliantly shit illustration of how stupidly self defeating business people can be. Forgoing the universal positive of a staff self-training on their own time, because of the vague fear that one in a hundred might make some money.

Chris Kerr@kerrblimey.bsky.social · last wk.

NEW: I spoke with multiple video game developers and a U.S. employment lawyer to learn more about restrictive side clauses that often prevent employees at major companies from pursuing hobbyist work or personal projects. In an industry renowned for creativity, why are we stifling it?

I had planned to start a little ESO book club list for quests that I wrote. Essentially, "if you liked x quest, read y." So, as I suddenly have a lot of time on my hands to catch up on my tbr, I'm starting a thread I'll slowly add recs to! 📚🧵

Game workers and allies are taking action at #SaveOurDevs rallies! Earlier this month, Microsoft reported that they would be laying off thousands of workers across the company – impacting hundreds of union jobs. An injury to one video game worker is an injury to all.

A photo of workers at a rally against layoffs!A photo of workers at a rally against layoffs!A photo of workers at a rally against layoffs!A photo of workers at a rally against layoffs!

First Skyrim, now Fallout 4, @elianora.bsky.social continues to support us with her fantastic creations. Thank you yet again! This week's rallies are going to be historic and we couldn't do it without fans like these! 💛💙

💀Legendary Imposter Elianora ★★★★@elianora.bsky.social · 3w ago

Almost done with the Fallout 4 mod in support of @bethesdaunion.bsky.social and @videogameworkers.bsky.social <3 Expect release tomorrow morning! :) VOD: www.youtube.com/watch?v=nKRG...

Fallout 4 screenshot of my female Sole Survivor wearing a brand new CWA jumpsuit and holding a CWA "Save Our Devs!" sign

One of the things that, as lead writer, I had to bang into the head of senior leadership sometimes was that writers were not interchangeable even within a project. One writer knew a certain companion inside and out. When we lost that writer, a new writer coming in took twice as long to do the work.

Hayes Madsen@solfleet.bsky.social · 3w ago

Hey, so, I was so angry today that, for once, I blogged it instead of posting about it. Games media, especially mainstream games media, cannot keep abdicating responsibility in how it talks about these things an-evening-at-the-inn.ghost.io/video-game-s...

Got tagged into a thread about how the community can support laid off devs, so I thought I'd put together a quick infographic. I made this company agnostic, since, well, games industry has been doing this a lot :( More Elder Scrolls specific notes in thread below.

Orange and Blue poster titled: How can the community support developers undergoing layoffs?

DON'T
Don't spread rumors or misinformation
	About who is/isn't laid off, why anyone was/wasn't laid off, what is going to happen to the game, etc.

Don't do things to "support" the devs if they haven't asked
	Don't review bomb games, cancel subscriptions, boycott the company, or yell at company employees online if the developers haven't asked you to. It does not help them.

Don't forget about this 
	The consequences of layoffs don't end when the news cycle moves on. Remember the devs when there's a cool announcement that they should have been a part of, or a bad bug they could have prevented.


DO!
Do listen to the developers and amplify their voices
	Use your platform to share the human stories of those affected, not just the impacts it'll have on the game.

Do dispel and correct misinformation 
	If you see someone saying something mean or misinformed, shut them down or correct them if you're able to.

Do follow the developer's lead 
	If the developers ask for a specific action (like a comment writing campaign, a protest, or removing a post you've made), do it!

Do tell them they mattered 
	Tell the team (or individual developers) about the impact their work had on you

Do offer direct support, if you can 
	Buy their art, listen to their podcast, leave a LinkedIn review if you worked with them, let them know if your company is hiring, etc.

Unfortunately, HR made our office manager take this down almost immediately. They said because it's in a common area, it had to be removed. We've used common areas for many things as a team, including fan works, but HR seems to believe that a Celebration of Service is inappropriate.

OneBGS - Bethesda Game Studios Union@bethesdaunion.bsky.social · 4w ago

Those of us in Rockville were inspired by the Dallas team's vigil for those let go Monday and made our own Celebration of Service. We set it up this morning in the common area of the first floor at 9am today.

Flowers and framed photos of laid-off developers in the lobby of Bethesda Games Studios.

Among the layoffs was character artist Christiane Meister — a 27-year veteran of Bethesda and (as far as I can tell) one of the longest tenured women in games, period. She worked on Argonians + Khajiit in TES3, horses in TES4 and TES5, Fallout creatures, and more. (cont'd)

Screenshot from the 2006 TES4: Oblivion Making Of documentary, showing Christiane sitting an an old school CRT monitor working on a horse. Her cubical is decorated with action figures and plushies, many of them of Stitch from Lilo and Stitch, but also a fishtank and a poster of TES3 Morrowind. Photo of the TES3 Morrowind developers around 2002. Christiane sits in the middle, one of the few women on the team.

“I’ve worked in roofing, construction, insulation, house building, glass factories... group homes for disabled and violent adults, gas stations, food service, customer service... Out of every industry I’ve worked in, I have never struggled financially or mentally as hard as I have working here.”

Aftermath@aftermath.site · 4w ago

Microsoft layoffs hit Bethesda, Obsidian, and id Software hard as workers brace for more aftermath.site/microsoft-xbox...

Cheers, Microsoft. One day we’ll be free from this rampant corporate greed and we’ll be able to create without fear of losing our jobs to the whims of these freaks. I’m proud of all of you that worked on eso, though of course there’s one writer in particular I couldn’t be more proud of 💜 #esofam

Tanlorin from eso sitting on the ground with a glass of wine in one hand, arm outstretched as if to cheer, wine spilling out, and a bottle of wine in the other hand, which they’re chugging from. The hand holding the bottle has the middle finger up.

Where to start? After 14+ amazing years of doing truly epic work on the beloved Elder Scrolls franchise (Elder Scrolls Online in specific), today I was among the way-too-large number of employees let go for strategic business reasons. Not sure what's next, but I suppose I'll think of something.