Mykhailo Moroz

@michael-moroz.bsky.social

Love physics simulations and rendering algorithms. Currently work at ZibraAI as Lead 3D Research Engineer. Discord: misha.m. michaelmoroz.github.io/about/

I just released my video about the engine (and game) I've been working on. The engine is based on dynamic SDFs, and the video describes how it works and what it makes possible. Link in the reply! This is my first YouTube video and it took forever - please repost!

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Ever seen one of these, and wondered *why* they work? 🧵 This is a so-called Bitonic sorting network, and the illustrations show the two common ways to implement them. From an implementation point of view the two methods are effectively the same, so which one you pick just comes down to preference.

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On a day like this I recommend donating to Ukraine's military units. @serhii-rieznik.bsky.social has a drive going. A fellow Berliner, collecting for Kraken unit to grab them another drone. I can personally vouch for Serhii as an aid organiser who has done great work. www.paypal.com/paypalme/ser...

Pay Serhii Rieznik using PayPal.Me

Go to paypal.me/serhiirieznik and type in the amount. Since it’s PayPal, it's easy and secure. Don’t have a PayPal account? No worries.

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I made Powder Toy in VRChat! It supports several kinds of liquids and solids, including chemical reactions between them. It's done entirely with fragment shaders and cameras, so I can put it on my avatar.