Michel Koch

@michelkoch.bsky.social

Co-Creator of Life is Strange. Creative Director of Lost Records

#gaming lovely palate cleanser between Bond and the upcoming Resynced jaunt 🏴‍☠️ Lost Records: Bloom & Rage was a 👌🏻 narrative story that I enjoyed a lot - a few small notes but still tears in my eyes by the end. Games like this still being made reinforces my hope that it's not all basic AI slop yet 🤞🏻

Bild

Huge congrats to all of the 2026 Canadian Game Awards winners & nominees! From @compulsiongames.bsky.social’s South of Midnight taking home several awards, including GOTY, to Don’t Nod Montreal’s Lost Records: Bloom and Rage winning the ESAC Fan Choice Award, plenty of wonderful games were honoured.

Here are all of the 2026 Canadian Game Awards winners

Montreal-based Compulsion's South of Midnight took home many awards, including Game of the Year.

mobilesyrup.com

After taking waaay too long to finish Lost Records: Bloom & Rage, I am finally through. The game did what few games could: It made me scream at the game in anticipation and emotion. Not Dark Souls fight emotion, but story emotion. Well done. Beautiful. My choices sucked though, everyone left me.

Had a wonderful chat with Don't Nod MTL's @michelkoch.bsky.social and @lucbaghadoust.bsky.social about Lost Records: Bloom & Rage, a game I adored & think deserved more recognition! We talked about their 1-year anniversary, refreshing approach to nostalgia, Canadian Game Awards nominations & more.

Don't Nod Montreal reflects on Lost Records: Bloom & Rage anniversary, Canadian Game Awards

Creative director Michel Koch and executive producer Luc Baghadoust on taking coming-of-age stories into adulthood, nostalgia and the game's reception.

mobilesyrup.com

What am I going to do for the rest of my life? An examination of how Lost Records: Bloom & Rage emulates the feeling of living through a rite of passage. Link below !!!

Bild

Finally playing Lost Records: Bloom and Rage (which I pre-ordered and then proceded not to play for a year) and I need Don't Nod to make little, gay, narrative-adventure games forever (Especially because I suspect Square-Enix/Deck Nine are done with Life is Strange)