Matt

@millertone.bsky.social

Game Audio Sound Designer | Composer

In a few minutes I’ll be joining @millertone.bsky.social for a presentation about our work on Waking Wonderland, an immersive location-based experience using Unreal and Wwise: www.youtube.com/live/Cp6ghFb...

Wwise Up On Air | Waking Wonderland: The Intersection of Hardware and Software

YouTube video by Audiokinetic

youtube.com

Audiokinetic@audiokinetic.bsky.social · 3mo ago

Next week, join us on #WwiseUpOnAir as we take a walk through the Waking Wonderland location-based experience, with Robby Duguay & Matthew Miller, exploring the use of #Wwise at the intersection of hardware and software. 👉 Save the date: hubs.ly/Q04dN4yD0 #GameAudio

Bradly heard us yap endlessly. He deserves a medal. But also... He's cooking up something really cool with all the Canadian features he's been collecting. Follow him for when it drops in April!

Brad Shankar@bradshankar.bsky.social · 4mo ago

Had a great chat with Nick Counter & @mhdante.com of Toronto's @ravinestudios.ca about North Shore, a Canada-set skating exploration game. 🍁 They talked about how the influences of Nick's experiences with Canadian art & nature, fine-tuning the skating mechanics & the unique mix of coziness & horror.

"Nothing in the governing statute supports the Orwellian notion that an American company may be branded a potential adversary and saboteur of the U.S. for expressing disagreement with the government,” the judge wrote.

Techmeme@techmeme.com · 4mo ago

A US judge grants Anthropic's request for a preliminary injunction in its suit against the Trump administration over the DOD's decision to blacklist the company (Ashley Capoot/CNBC) Main Link | Techmeme Permalink

VO is an investment. That choice means we opt out of other things... I think the seduction of AI is that it enables 'having it all'. But deliberate choices about what your game is (and isn't) makes the whole thing stronger! AI is a watering down. (Click on original post for the context, here)

Alex Kanaris-Sotiriou@kanaratron.bsky.social · 5mo ago

We're looking at full VO for our next indie game, but for our last two titles we used an VO emote system to give human emotion, voiced by actors, but at a budget that was viable for us.

#gameaudioGDC 2026 is a wrap. The game audio community is truly unique and means the world to me. When I decided to make the switch to games in 2022, I never expected to meet SO many incredible creatives from around the world who’d soon become dear friends, mentors, mentees, and colleagues.

A bunch of incredible game audio folks at one of the daily morning meetups during GDC 2026