DamianKastbauer

@damiankastbauer.bsky.social

#GameAudio #Wwise #PedalBrainz

Yesterday's chat with some of the audio team behind Metal Eden has been chaptered over on the Audiokinetic YT channel to make accessing the 3 hour (!!!) livestream easier to navigate.

Audiokinetic@audiokinetic.bsky.social · 4d ago

We'll be live TODAY at 1pm ET! Joined by Wioleta Wnorowska, Marcin Sobczak, & Filip Krzyżykowski, who'll be lifting the hood on #MetalEden sound & music! Bring your questions for the chat, and see you all soon! Catch us on YouTube: hubs.ly/Q04sH1z40 #GameAudio #Wwise @voladefault.bsky.social

Join us this Wed for a #gamemusic chat about this gorgeous game, with its composer Takeshi Furukawa (of The Last Guardian fame) and the game director Klas Eriksson!

Screenshot of Planet of Lana 2. Well actually, a photo *of* my screen, with Connor Bear watching the gameplay
topdollarpr.bsky.social@topdollarpr.bsky.social · last wk.

Join @planetoflana.bsky.social II composer Takeshi Furukawa and @wishfully.bsky.social Writer & Co-Game Director Klas Martin Eriksson on Weds, Aug 12, 6:30PM (PT) as they discuss how they created the sweeping soundtrack for Planet of Lana II. Q&A moderated by @wilbertroget.bsky.social

Eric Brosius created amazing soundscapes, especially for Thief 1&2, System Shock 2, and SWAT 4, he made it by far one of the most important and distinct things about those games!

Are you skilled with audio editing? I recorded a long video in Ireland to post on YouTube, but the sound got fucked up from wind on the mic 😩 I don't have the funds to pay an editor, but if anyone has the skills to be able to fix it without much effort, please reach out!

Japan Audio Community Meetup In what turned out to be an inauguration for the newly occupied Audiokinetic Japan office, the Audiokinetic team in Japan set the stage for a night of community sharing. (Go team! Thanks to Atsuko Eguchi, Goda Hiroshi, Michael Prefontaine ✨)

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Looking forward to seeing and hearing from the Japan Audio Community tonight! 6 of us who attended CEDEC last week will be bringing some insights from the conference to share. It’s my last full day in Japan and I couldn’t be more excited to close it out with the communit

Audiokinetic@audiokinetic.bsky.social · last mo.

We're hosting a Japan Audio Community Meetup after #CEDEC2026, and you're invited! @damiankastbauer.bsky.social will be joining us, as well as our team on the ground in Japan, for a casual post-CEDEC convo! See you there? 👀 Be sure to RSVP: hubs.ly/Q04pHcfS0 #GameAudio #Wwise

Japan Audio Community Meetup

I've been a busy beaver this week. I built a card deck that generates prompts for sound design. Then I drew rounds and made whatever came up. 7 artifacts so far, all slightly wrong! PLEASE use the game and post your outputs! I'll reply to this with some examples. sounddr.ca/ears-deck.html

SoundDr — EARS: a deck for challenging your sound design

EARS, a deck for challenging your sound design. Ear, act, routine, shade. Sonic UX Research Lab, Dr. KC Collins.

sounddr.ca