MTD
@mtd.coaxion.games
He/Him | Modder of Source. I like cats. 🐱 Head of @coaxion.games, Project Lead of DMC:Refragged. Level Designer for @sinefortress.com
Finally played Selaco. Expected a good boomer shooter, but wasn't ready to get sucked in so hard. Got myself the OST too. Music turned way up + HDR is the way to go. Late congrats to @selaco.bsky.social & the team. Cool project origin story btw. Selaco fan art by Charles Lemor
me and oomf when we are fake arguing on the replies and a random shows up trying to join:
look at how much power the hana-barbera sound library gives you
airbnb I’m staying at unintentionally created the toughest punk album cover of 2027
i wish all my friends and people who i found chill a really nice week and year
mSTEAM FRAME TOMMORROW y veins are swelling... i kowjn its STEAM FRAME TOMMORROW coming fianllhtySTEAM FRAME TOMMORROW g STEAM FRAME TOMMORROW !!!!!!!!!
Pretty much repeated what their written statement said from a few days ago. id Tech isn't going away because there's still people at Frankfurt and MachineGames. Will talk about what they'll be doing next when they can. Will look at implementing QOL requests for the DLC. I wanna believe. I really do.
id stream is up. Said they'll address the elephant in the room later on. www.youtube.com/live/XDHo1QY...
The fun thing about being a voice actor in your own project is that you can just make bullshit like this and have the voice make it fit right in.
Collated my thoughts into a more coherent video on the Xbox layoffs and more specifically the thorough unnecessary nuking of id software.
This Kills The Id Software
YouTube video by Icarus Lives Again
youtu.be
I think if you needed any more evidence that the cuts are shortsighted and focused on cutting as deep and as fast as possible with little regard for the future, this is pretty definitive. That engine felt like magic in some spots. A colossal waste of talent and resources.
THIS STUDIO MADE THE FAMOUS IDTECH ENGINE AND YOU'RE FORCING THEM TO USE FUCKING **UNREAL**??????????????????????????????????????????????????????????????????? FUCK YOU
There's a lot I could say about the id Software layoffs and how much it pisses me off to see such talent from such an excellent studio cast away like they were unneeded, but I'll just say that I hope anyone caught in it is able to bounce back quickly. This is likely the end of an era for id.
Report: Roughly half of the id Software team have been laid off
Report: Roughly half of the id Software team have been laid off
The news comes with Xbox preparing to 'reset' its video game division by eliminating 3,200 roles.
gamedeveloper.com
It's really sad to see id lay off both sponge and SyncError, their two biggest public advocates for game history preservation, modding, and Quake itself, at the same time. I hope everyone affected somehow ends up better off than they were before.
after almost 16 years my time with id is done as layoffs ravage everyone across the companies. i'm going to be fine money wise, but if you have money to spare, donate it to the game worker hardship fund! uvw-cwa.org/hardship-fun...
Shoutout to Adam Pyle who (almost) single-handedly kept Quake Champions going for so many years and was so close to giving us private servers. He was the torch carrier and Quake as a franchise basically died today with him being laid off
If they ended up decimating id Software's tech team then I have no faith in anything they'll ever do again under the current leadership. Between last week and today's news...I just don't know what to say at this point.
Dishonored 2 - still an undisputed champion of rendering environments that are out of my tax bracket
This was the shit Foxhound was gonna do with Big Boss if they got their hands on his remains