Mu The Slime

@mutheslime.bsky.social

Stream status and personal account of SlimeAppears on twitch, a femme leaning slime in sli's 30s, with a passion for indie game esoterica! Adults only here, please. LIVE: https://slime.center TIPS: https://tips.slime.center VODS: https://vods.slime.center

STARTING SOON: Murasaki! Last time we defeated Rinko as Satsuki, but we had a lot more things to achieve. Lets finish up the collection list, and learn more about this surreal, fruitless, noisy war!

Bild

to put this another way: you must learn to maximize your strengths until they eclipse and overwrite all your weaknesses. if you can't do x, and don't have help, make a game that doesn't have x in it. limitations are good!

Heather Flowers (500FF DEMO OUT NOW)@hthrflwrs.bsky.social · last wk.

"But as a solo dev--" You must learn the power of your own limitations. If your art is crap, either get better at art, figure out a way to make its crappiness look intentional, or ask for help.

a ton of people have helped me out this last couple years and kept me afloat, so i wanted to at least try and meet part my goal thru selling games. will be posting a lot about work availability, trying to get a new portfolio together as we speak. in the meantime thanks for looking and sharing

hey all. lots happened in the last week. after a chaotic couple years i finally gotta find a new place to live, hopefully before the end of august. have leads but wasn't at all financially ready - so i'm gonna be fundraising thru all means, including an 18 day itch bundle <3 itch.io/s/196822/eme...

BGHOF's Kowai Shashin playthrough, as posted on Cohost is how I first learned about those folks, and I've definitely felt a kinship for "digging through weird-ass experimental games that that had bizarre development cycles and ambitions"

'Kowai Shashin: Shinrei Shashin Kitan' released on this day in 2002. A PlayStation horror title centered around exorcising evil entities from spirit photographs by means of repeated QTEs. Marketed on the premise that the game's development had been "cursed" by the use of ""real"" spirit photos.

type of girl who's really into ryona and guro and that kind of thing but seeing boobs is too hardcore

our current remake culture has put us in this bizarre space where we assume games we loved 20 years ago were all compromises, and that with modern technology we can now fulfill their original vision of looking like every other videogame in 202X