Ben Leary
@polygoblin.bsky.social
Senior Hard Surface Artist Previous: Killing Floor 3, Rogue Company, Midnight Suns, Borderlands 3, XCOM 2 Portfolio: https://www.artstation.com/polygoblin
There's a concept in parenting called "productive struggle". You let your kid struggle at doing something, because it helps them build the muscle and understanding of how to do the thing. This is about why it's bad to use AI.
aaaaaand, finished! What was originally meant to be a practice sketch of a fighter-bomber turned into, well this; Easily my favorite piece now. This thing was a blast to work on and I learned a ton!
After nearly 4 awesome years with Tripwire, I have joined the throngs of gamedev layoffs. One of those 'effective immediately' dealios. Portfolio updates inbound, if I can salvage shots of my work without access.
this dude sitting near me at the restaurant is a dead ringer for John Carmack. Had to look up a photo to be sure
‘It’s the underground Met Gala of concrete murderzone design’: welcome to the Quake Brutalist Game Jam
‘It’s the underground Met Gala of concrete murderzone design’: welcome to the Quake Brutalist Game Jam
Quake Brutalist Jam began as a celebration of old-fashioned shooter level design, but its latest version is one step away from being a game in its own right
theguardian.com
Check out the first of our open dev stuff! We will be showing as much as we can as we start to build out our first level after completing our proof of concept prototype. More cool stuff in the works to, including a glimpse of that prototype!
The making of the down and dirty streets of Trash City! To design one of our city arenas, we had to first work out the roads. We are experimenting with a tile set that allows us to quickly assemble layouts. Once we feel we have a good foundation, we can then build out from there.
What a remarkable human, and what a remarkable thing to know that she passed bemused at reading her own eulogies. Rest in peace, Rebecca. Thank you for everything.
I never thought I’d get this wish. Odd seeing eulogies before I expire
"Not even in my wildest dreams did I imagine that one day I would paint a picture of hot Bowser for official material, announced by Miyamoto himself. 😭 I laughed so hard in disbelief while painting, you have no idea lol"
Quake Brutalist Jam has been extended to Nov 30th. if you feel like you found out too late or didn't have the time, now's your chance!
I'm proud to announce the start of the Quake Brutalist Jam 3, featuring a custom near total conversion mod www.slipseer.com/index.php?th...
Many full time creatives have “invisible safety nets” like bread-winning partners, trust funds, external support, etc. No shame on anyone, but it creates a false vision of success. The cost of going to cons alone on top of hoping to eat as a freelancer are untenable, IMO.
When people hear that I'm returning to part time work they often ask "are things not going well with your art?" The problem really is things are going well, but the world is so unstable that I long for some consistency and income that I don't have to pay quarterly taxes on
Starting to make my way through rendering the work I did for Starlight Re:Volver :) First up is our NPC Flora! www.artstation.com/artwork/Zl1XbN
i think im done futzing around with the high poly on this guy
The Mysterious Guylophone! Part xylophone, part guy! This menacing marimba mercenary donks out the most damaging tones anyone's ever heard! Able to execute melodies from any angle with his mallets, The Guylophone silently stalks his foes before unleashing the glockenspiel! #0620
Pre-order your copy of @ABRAMSbooks’ The Art of Star Wars: Andor (The Complete Series) today! Featuring artwork from all 24 episodes, plus extensive interviews with creator Tony Gilroy, star Diego Luna, Emmy-winning production designer Luke Hull, and many more! (May 19, 2026)
I had the pleasure of designing this little horror for Alien Earth :)