Raz

@razgriz.one

~ vr .. shaders .. procedural/generative visuals (Tooll3/TiXL) ~ she/her .. virtual existence preferred .. 🚫genAI ~ tinkerer .. experimenter .. overthinker ~ low profile .. easily startled .. questionably appropriate ~ pfp @depereo.xyz

Often wish I could *whisper* in vrc. I can lean in irl to share things privately - in vr, I have to assume that it can be heard anywhere nearby. voice falloff helps, but isn't a fix. It'd be nice to be able to privately ask someone to dance, or let a host know abt a problem, without relying on dms~

extremely disappointing and disgusting to see men in positions of power continue to abuse and assault women even and especially in spaces that are built and held together by women/queer/poc/&marginalized people. sickening. so sorry for everyone that shouldn't have had to learn how to cope w/ this

But a big point of that piece is that maintaining a subculture is hard because if you put the wall up too high, or get too fucking angry and chase out people all the time, then you are basically creating an unsustainable culture where it becomes inevitable that entropy will eventually kill it.

Very excited to run lights/viz at this event with Silent. If you're joining, you can make sure your avatar looks good with this system - watch out for transparent hair, glasses, etc. Consider making an upload with the shader all set up, too! Test @ okgold.ca/shader / vrchat.com/home/world/w...

okgold@okgold.ca · 4mo ago

friday April 24th at 10pm Eastern, 7pm Pacific 💭 abandon your vanity 🦢 and join the mass of swaying bodies🕊️ DJs @strafe.ing , @clara-is-wrong.bsky.social , @zerto-vrc.bsky.social 🔲 visuals and lights from @silentvj.bsky.social & @razgriz.one 🤍 diventereté identica❔ more info okgold.ca/shader #vrchat

to add: Don't push your camera way in when adjusting res! Try to imagine and view at the distance that you+others will actually be at in VR - often can go down a step in size with little perceived difference (due to mipmaps, etc) Image: color/normal tex @ 1k vs 2k (left/right) zoomed in/at distance

example of texture resolution at 1k vs 2k for a pair of shoes: zoomed in, and at a reasonable viewing distance
tupper@dtupper.com · 4mo ago

tl;dr: * Don't use crunch on avatars. * AssetBundle compression is good enough. * Use RG BC5 for normal maps, BC7 for diffuse/color. * If your avatar is still too big, reduce your texture resolution. * If lowering rez makes things fuzzy, re-approach implementation. Use decals or fix your UVs.

I no longer wish to be a VR hardware enthusiast, I want my gear to be an appliance. Something that just works, with occasional maintenance. Daily driver/translation layer, not a thing to be into on its own. Talking about base station angles and usb hubs and interference and bitrates is just draining

I used to pay for discord nitro to stave off the platform becoming worse. Turns out it's getting worse anyway, so bye~ 🥀 higher upload limits will be missed a bit, and some emotes, but the juice ain't worth the squeeze!

Bild

ordered a new piece of analog kit, now to wait patiently for it to arrive (she's going to check tracking multiple times a day)