There are many games who become worse on purpose out of this primal anxiety to risk the player becoming upset at their own actions. And I think it's bad design philosophy, and it's bad life philosophy too. If we don't want players to act like toddlers, then we shouldn't treat them like toddlers.
Seva Khusid🔜gamescom
@sevakhusid.bsky.social
οἴμοι From Classics & Philosophy into making indie games. Currently working on: https://bsky.app/profile/harvest-of-names.bsky.social
Chantal is a poet of games in the sense that she find the sharpest, the most efficient way to conjure an emotion in her audience. A lot of the time it is fear, but there are many moments of humour, intrigue, and serendipitous beauty. Really urging you to attend this talk if you can make it!
if you're curious about designing horror games or feel like hearing my thoughts, join me this Saturday as I ramble poetic in partnership with Game Design Skills to join, hit up Funsmith Club, an online community of over 10,000 game devs, old and new: discord.gg/funsmithclub #gamedev (more below)
I'm looking for more work in the upcoming months! Here's a couple games I've worked on but I also provide the following complimentary services: 👑Your teams biggest cheerleader ✨Can work booths 🎤Speaker 💬My job requires a lot of networking -> Found opportunities for my games that way
unbeatable is The Wall of our generation in more ways than i can enumerate
Narrative Notebook #5 – UNBEATABLE's music video vibes can't be beat
Narrative Notebook #5 – UNBEATABLE's music video vibes can't be beat
Narrative Notebook #5 – UNBEATABLE's music video vibes can't be beat
'Music doesn’t make us feel things. Music IS feeling. Art IS feeling.'
gamedeveloper.com
“Books are bought out by a nefarious company and shipped to a place where their spirit is ripped out and bodies destroyed“ reads like a Michael Ende draft that got discarded for being too on the nose
Why is everything so transparently evil now?
Why is everything so transparently evil now?
why does this read like a Steam store description?
extremely normal guy voice: I cloned myself so I can become my own blood boy.
Hell yeah, Scarlet Deer Inn is out. Embroidered sprites, banger trailer song. www.youtube.com/watch?v=0AlN...
Scarlet Deer Inn - Launch Trailer
YouTube video by Attu Games
youtube.com
yes! as someone who’s been working in procedural text before LLMs were a thing, I really wish people had a sense of the varieties of procgen writing that *aren’t* genAI output. there’s a ton of stuff we can do (including pre-LLM, ML style AI) that’s nothing like chatbot output directly in a game.
Thank you! Very illuminating. We’re so fixated on genAI right now, it’s useful to be reminded of the varieties of synthetic and procedural text flowing through different kinds of experiences.
My problem with this Ulysses movie is the casting. Not a single person is Irish!
senior male academics giving a conference paper, after being shown the "one more minute" sign
Time keeping is my passion.
IT*’S COMING HOME *valiant defeat in a semifinal
Emotions and convictions, collective fears and viral ideas haunt the town. Discarded and forgotten promises; nostalgia and illusions of grandeur; greed and petty jealousy. These and other ghosts try to take root in your mind. Will you resist? #HarvestofNames #gamedev #indiegame #HoN_systems
I'm trying to imagine a way out of the moment we're in right now, into a future I like. Or at least one that is less numbingly dumb.