How aware do you think Magic designers are of player's proclivities to smell freshly opened cards ...or is that just a me thing
Sam Shields
@smshieldsy.bsky.social
Game Design Research Lead @ IDEO. PhD in procedural game design. Hoping one day to be the frontman of a ska-punk band.
Not sure we need a new Resident Evil movie when Evil Dead Burn absolutely nailed the Biohazard vibes
If you're in the bay area and interested in learning about or trying your hand at trading card game design, come join me at the MADE sometime in the next two months! luma.com/3x2vn3xv
TCG Design Workshop #1 · Luma
Are you a fan of Gundam, Magic: The Gathering, Yu-Gi-Oh, Pokemon, and/or other trading card games? Do you ever wonder what makes them so popular? Well this…
luma.com
Consider sponsoring the AAAI AIIDE conference in Belo Horizonte, Brazil! Your support will help motivate cutting-edge advancements in Game AI and creative technologies while giving you access to the best global talent in the field. Get involved: sites.google.com/view/aiide20...
AIIDE 2026 - Sponsors
Call for Sponsors We are excited to announce the Call for Sponsors for the The 22nd AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2026), taking place in Belo ...
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Today is the last day to submit full papers for AIIDE 2026! Submit in Easychair by midnight tonight (AOE). Missed the paper deadline but want to show a demo? Submit to the case studies track by next Thursday to showcase and playtest it at the conference! sites.google.com/view/aiide20...
AIIDE 2026
The 22nd AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2026) is the next in an annual series of conferences showcasing interdisciplinary research on modeling,...
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It's with heavy hearts that we mourn the passing of iconic artist, Ron Spears. With a flair for the fantastic, Spears's illustrations have transported players to planes across the Multiverse for over 20 years🌻magic.wizards.com/en/news/feat...
My new favorite whiteboard doodle, in which a player thinks too hard about their role in The Sims
Today is a momentous day for the workers of Arena! After months of planning, waiting and organizing, our dream is finally a reality; the votes have been counted, and our union of UWOTC-CWA has been officially elected. From this day forward, we have a union!
Can someone tell me why Baudrillard's "reception" section on Wikipedia is only negative
AIIDE is going to have three workshops this year! This year, we are hosting Experimental AI in Games, The Workshop on Automated Game Design, and Designing Neuroinclusive Human-AI Interactive Learning Environments. Learn more here: sites.google.com/view/aiide20...
AIIDE 2026 - Workshops
AIIDE is proud to announce three workshops this year! See their descriptions below. Experimental AI in Games (EXAG) The Experimental AI in Games (EXAG) workshop is a workshop traditionally held at th...
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Very excited to announce the FIRST Workshop on Automated Game Design at this year's AIIDE! We are welcoming submissions through to September. Read more and submit here: smshields.github.io/AIIDE-2026-W...
WAGD - Workshop on Automated Game Design
smshields.github.io
We're one month away from submissions! Start (or finish) your papers and join an active and thriving AI in entertainment community at AIIDE. Abstracts are due June 19th. Read more: sites.google.com/view/aiide20...
AIIDE 2026 - Call for Papers
AIIDE 2026 welcomes submissions across the vast field of Artificial Intelligence and Interactive Digital Entertainment. We are particularly interested in novel contributions and applications, as well ...
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Robe of Philosophy: +2 INT +2 WIS -2 DEX Wearer takes 1 fire damage every turn spent in direct sunlight
living as a normal human: yes let's become more self-aware and gently try to improve ourselves and achieve enlightenment trying to create literally anything at all: SHUT UP SHUT UP I HAVE TO STOP EXISTING FOR THIS TO WORK SHUT UP
Excited to share two pieces of accepted work at this year's IEEE Conference on Games! One work details a framework for balancing games based on a literature review, while the other focuses on player experiences in interactive digital narrative. See you in Madrid!
Throwing this out there to my fellow game designers/devs - how do we feel about the ethics of using LLMs in coding? I'm on the side of the fence of being profoundly negative about the strip-mining of creatives in asset production, but coding is something that I'm scratching my head on.
Are you a PhD student interested in game AI? Submit to AIIDE 2026’s Doctoral Consortium! The feedback a DC provides helps sharpen your dissertation focus while informing you about potential career options. Applications are due July 25, 2026! Read more at: tinyurl.com/aiide26dc
https://tinyurl.com/aiide26dc
t.co
Grogu, Pikachu, thank you for coming today, it's an honor *wipes sweat* Imagine: a haunted light fixture travels the universe trying to meet other friendly ghosts, but keeps accidentally burning down manors in the process. I call it... "The Chandelurean" I can get 50 pages on your desk by Monday
check it out, sick little tool by James Ryan viv.sifty.studio
Viv: An Engine for Emergent Narrative
Viv is an engine for emergent narrative.
viv.sifty.studio
The metaphysical and industrial/ecological implications of everyone using Rotoms for everything in all Pokemon regions constantly haunts me
You can't just taunt me with a Brothers War anime...
Look I know we generally hate Generative AI right, but it would help that when we're reporting on AI in the games industry that we do so accurately. Drawing a line between two disparate events at the same company does not a narrative make.
This week's edition of our newsletter is largely a behind-the-scenes update for premium subscribers. But before that, @tommy.aiandgames.com has a right good rant about the last week's story about Take-Two that none of the games press reported on accurately. www.aiandgames.com/p/the-take-t...
This year’s AIIDE is hosted by the Federal University of Minas Gerais, in Belo Horizonte, Brazil! Nestled in the Pampulha district’s cultural corridor, the campus’ location makes getting to nearby cultural landmarks a breeze.
Now that I have it officially submitted/accepted, I can share my favorite page of my dissertation - the last one.
What does a product look like with 100% AI-written code look like? Reading about the Claude Code leak is fascinating. techtrenches.dev/p/the-snake-...
The AIIDE 2026 Call for Workshops is open! Hosting a workshop lets you explore a topic in-depth with experts in AI in digital entertainment. Workshops can take many forms: papers, game jams, mixers, and more! Proposals due May 15th, 2026. Read more at: tinyurl.com/aiide26ws
AIIDE 2026 - Call for Workshops
AIIDE 2026 invites proposals for half-day, one-day, or two-day workshops. Workshop participants will have the opportunity to meet and discuss issues with a selected focus, providing an informal settin...
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