Solidplasma

@solidplasmastudios.com

Indie Game Dev, Variety streamer/vtuber and wholesomely degenerate memelord. Openly autistic. https://twitch.tv/solidplasma (He/They)

Already noticed some AAA games from the last few years slipping in quality due to the attack on labourers by the wealthy class and uh... I think gamers need to know it's gonna keep deteriorating in small ways, not a big bang Games will still drop for a while, but they'll be quietly worse

Apple charges people ~20% more than the Patreon list price and they keep the difference for themselves. They also hold the proceeds of iOS app sales for 75 days, making it impossible for creators to accurately predict earnings. They basically inserted themselves in order to rip *more* people off

Part Time Yeen@parttimeyeen.bsky.social · 6mo ago

Any of you using the ios version of Patreon to support me, switch to the browser version instead, cuz the apple fees have actually taken over 3000 usd from me in the course of a year

The difference between a soulless, cartoonishly evil buisness that only values maximizing profit to a deranged level vs some of the incredibly talented people they threw under the bus to achieve that goal.

Update 7/28/2026 3:19 p.m. ET: An Xbox spokesperson has shared the following statement with Kotaku: “Double Fine fully returned to independent management earlier this week, with their IP, catalog, and runway for their next games. As they begin their next chapter as an independent studio, we look forward to seeing what they create next.”Today, Double Fine Productions let go of 23 members of our staff.

As a small, tightly-knit team, these actions are not taken lightly. Only the survival of our studio would ever make us consider such a painful action. Our transition to becoming an independent company also means becoming a size that we can sustain.

The people we are losing were all important. They all made an impact on our games and culture, and they will be missed. 

We are committed to supporting each affected person as best we can, and we thank them for their hard work and commitment to the creative spirit we cherish here at Double Fine.

-Tim

Aaaah, second review! I've really never been as nervous about any release as this one and it turns out educational programs take much longer to get reviews for than games, so it is really help calm my nerves that the first responses are so good. Thanks, Elise!

A positive 4 star review for the Games Business 101 course.

for anyone curious - i've found "that's a weird thing to say" to be a really effective line at opening dialogue it doesn't quite offend people, but they feel the need to defend/explain themselves or at the least engage me when they've entered their "reasoning position", that's when i engage

what I have found though, is people vulnerable to or have recently entered the alt-right belief system/pipeline are relatively easy to pull out of it because they've never had their ideas challenged, and they've never been asked to articulate their reasoning a little education goes a long way

one of the most important things you need to do when developing a new product, especially in tech, is sit down and think about how it can be misused by bad actors and nowadays it sure seems like the bad actors are less “people to be guarded against” and more “the target customer base”

Hypervisible @hypervisible.blacksky.app · 2w ago

FWIW, Meta was fully aware of how these glasses would primarily be used. The glasses were designed to erase consent, and that is why they exist. Anything that they do that suggests they want to ameliorate this use is an attempt to win the PR battle and manipulate public opinion.

Blue Bottle Games, as a policy, does not use generative AI. It's something we've discussed as a team, weighing the pros and cons, and ultimately, we decided it was not for us. Recently, while chatting with a colleague, she mentioned it was useful hearing our reasoning. So: Sharing time! 1/12