John Dunbar 🎮🔨

@spikepitgames.com

Sometimes I make things out of wood, or even go outside, but mostly I make games Torchlights and Hob back at Runic. Currently making two games solo, because why is my brain like this My shmup Plasma Sky - demo Oct 2nd! s.team/a/4951340?utm_source=bsky

I do not related to being bored. I have SO many things I love and want to do and never enough time to do it. Puzzles, games, baking and cooking, sewing, knitting, reading, etc etc etc... Overwhelmed? Yeah. Exhausted? Absolutely. Broke? Yup. Unmotivated? Sure. Bored? Never.

Disaster! Steam has leaked our chievos. Why will anybody collect all the baguettes if they know in advance they'll be rewarded? What if we think of better stupid puns at the last minute? Is it too late to pay the ransom? #gamedev

Email from steam saying achievements have been leaked

The fact that the most coherent AI shit still looks like it was overseen by someone with your dad's level of understanding of your hobbies feels like it says plenty about the motivation and end goal of any project like this

Everyone disturbed by Link looking moist are people with no imagination, no capability to fill in the blanks of the limited graphics of the time. He was always intended to be moist. I always imagined him moist. The boy is moist. Sorry you were left out of the moistness I always knew he posessed

Sometimes people will discuss why indie devs are slow compared to arcade GOATs and there's a lot of answers to this but I think one aspect ppl need to talk about more is that so many indies learn development a lot but barely get to apply it cuz theyre always moving to new shit they gotta learn